VOVAaBIDAS

Japan
On FACEIT since 2018 292 matches tracked 96 matches in 30 days
ELO ▲ 249
3,003
30-day peak: 3,271
Rank EU ▼ 2,092 places
#7,890
Japan #127 in Japan
30 days · prev. #5,798 · best #2,847
Last updated:

How does VOVAaBIDAS play?

Rating 1.08 K/R 0.78 ADR 86.3 from 292 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 292 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 37%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 78%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.09+0.02 · Ø 1.07 better than 52%
Pistol kills per match 4.0
Knife kills 8 in 292 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.6%).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 70%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 48%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 44x 4K, 9 aces in 238 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.32).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 5.4+1.6 · Ø 3.8 better than 88%
Enemies flashed per round 0.49+0.17 · Ø 0.32 better than 89%
Deaths per round 72%+2 pp · Ø 70% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +8.8, ELO +269
= Stayed the same
Headshots at 58%
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.79 (at the start 0.74). Slightly above the average (0.75).

Patterns

From the last 292 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +52 ELO
31 matches · 42% win rate
Between 0:00 and 6:00 +31 ELO, win rate 42%
On Saturdays +23 ELO, win rate 39%

VOVAaBIDAS loses the most ELO in match 4 of the day: +52 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.36 · Dust 2
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 292 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage148
53% better than 41%
0.79 better than 63%
86.4 better than 70%
1.09 better than 57%
54% of 687 duels better than 58%
38% of 93 situations better than 47%
Dust 266
55% right on the average
0.80 better than 68%
88.9 better than 79%
1.11 better than 60%
54% of 292 duels better than 58%
37% of 43 situations better than 43%
Ancient23
52% better than 37%
0.78 better than 61%
88.8 better than 80%
1.09 better than 60%
55% of 110 duels better than 64%
54% of 13 situations better than 85%
Anubis21
43% better than 13%
0.73 better than 38%
83.3 better than 57%
1.02 better than 34%
55% of 96 duels better than 63%
25% of 8 situations better than 18%
Nuke15
40% better than 7%
0.76 better than 45%
81.9 better than 47%
1.03 better than 30%
53% of 70 duels right on the average
15% of 13 situations better than 6%
Inferno14
57% -
0.71 -
80.9 -
1.02-
56% of 80 duels -
29% of 7 situations -
Cache5
40% -
0.76 -
78.2 -
1.02-
43% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VOVAaBIDAS plays

Across 292 matches VOVAaBIDAS averages K/R 0.78, ADR 86.3 and a rating of 1.08. Biggest strength: Utility damage per round at 5.4, better than 88% of level 10 · 3,000-3,499 ELO players. Averages 17.0 kills per match with 58% headshots. The strongest map is Inferno with a 57% win rate in 14 matches. In 133 of 292 matches the rating was 1.10 or higher (46%), in 96 it was below 0.90. In 238 matches with detailed stats: 44 4Ks and 9 aces. Best month by rating: August 2026 at 1.13. VOVAaBIDAS loses the most ELO in match 4 of the day (+52 ELO, win rate 42%). Things go best on Mirage (+174 ELO, win rate 53%). Improved over the last three months: K/R +0.05, Rating +0.06, ADR +8.8, ELO +269. Got weaker: Win rate −4 pp. Unchanged in recent months: Headshots at 58%. Last 30 days: 96 matches, win rate 54%, net ELO +173.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.