VOVAN27

Ukraine
On FACEIT since 2018 251 matches tracked 79 matches in 30 days
ELO ▲ 150
2,202
30-day peak: 2,202
Rank EU
#134,573
Ukraine #5,375 in Ukraine
Last updated:

How does VOVAN27 play?

Rating 1.02 K/R 0.74 ADR 86.4 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 251 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (181 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 88%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (49%).

Headshot rate 37%−12 pp · Ø 49% better than 3%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.01−0.01 · Ø 1.02 better than 44%
Pistol kills per match 2.3
Knife kills 4 in 251 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.3%).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 26%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 41x 4K, 5 aces in 181 matches

Utility and deaths

Strength
Nades, flashes and deaths

9.6 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 9.6+5.4 · Ø 4.2 better than 99%
Enemies flashed per round 0.51+0.23 · Ø 0.28 better than 92%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp, ELO +192
= Stayed the same
K/R at 0.74, Rating at 1.02, ADR at 87.3, Headshots at 37%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.74 (at the start 0.73). Right on the average (0.74).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −103 ELO
89 matches · 45% win rate
On Mirage −26 ELO
68 matches · 50% win rate
Between 0:00 and 6:00 +34 ELO, win rate 44%
On Fridays −24 ELO, win rate 44%

VOVAN27 loses the most ELO from match 5 of the day: −103 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Dust 2
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
50% better than 44%
0.75 better than 57%
87.9 better than 83%
1.05 better than 59%
52% of 353 duels better than 58%
49% of 37 situations better than 76%
Dust 264
56% better than 66%
0.75 better than 55%
87.9 better than 81%
1.04 better than 53%
53% of 326 duels better than 59%
50% of 26 situations better than 81%
Anubis50
50% better than 43%
0.72 better than 41%
84.9 better than 72%
1.00 better than 39%
44% of 305 duels better than 13%
50% of 24 situations better than 80%
Ancient36
69% better than 95%
0.74 right on the average
85.9 better than 72%
1.02 better than 46%
54% of 188 duels better than 66%
50% of 22 situations better than 79%
Inferno20
50% better than 38%
0.70 better than 36%
83.5 better than 63%
0.99 better than 35%
41% of 97 duels better than 7%
20% of 10 situations better than 13%
Cache5
40% -
0.81 -
98.3 -
1.16-
48% of 21 duels -
0% of 2 situations -
Nuke5
40% -
0.60 -
69.9 -
0.81-
50% of 16 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VOVAN27 plays

Across 251 matches VOVAN27 averages K/R 0.74, ADR 86.4 and a rating of 1.02. Biggest strength: Utility damage per round at 9.6, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 37%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 37% headshots. The strongest map is Ancient with a 69% win rate in 36 matches. In 91 of 251 matches the rating was 1.10 or higher (36%), in 105 it was below 0.90. In 181 matches with detailed stats: 41 4Ks and 5 aces. Best month by rating: October 2026 at 1.08. VOVAN27 loses the most ELO from match 5 of the day (−103 ELO, win rate 45%). Things go best in match 1 of the day (+105 ELO, win rate 65%). Match no. 4 of the day goes best: 71% win rate, +15 ELO. Improved over the last three months: Win rate +4 pp, ELO +192. Unchanged in recent months: K/R at 0.74, Rating at 1.02, ADR at 87.3, Headshots at 37%. Last 30 days: 79 matches, win rate 57%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.