VORR77

Russia
On FACEIT since 2022 109 matches tracked 41 matches in 30 days
Last updated:

How does VORR77 play?

Rating 1.02 K/R 0.71 ADR 79.6 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 109 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most
Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 45%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 6%
AWP share of kills 26%+16 pp · Ø 10% better than 94%
K/D 1.02+0.02 · Ø 1.00 better than 58%
Pistol kills per match 2.2
Knife kills 2 in 109 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 12.7%−0.5 pp · Ø 13.2% better than 39%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 60%
MVPs per match 2.1−0.1 · Ø 2.2 better than 34%
4Ks and aces 18x 4K, 4 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.8+0.5 · Ø 4.3 better than 68%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 8%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
Whether VORR77 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 109 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: September 2026 with 0.76.

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −121 ELO
32 matches · 47% win rate
On Dust 2 −62 ELO
36 matches · 50% win rate
Between 18:00 and 24:00 −111 ELO, win rate 47%

VORR77 loses the most ELO in match 1 of the day: −121 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Mirage
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.52 · Anubis

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
55% better than 65%
0.64 better than 14%
73.2 better than 19%
0.91 better than 19%
49% of 150 duels better than 43%
29% of 24 situations better than 24%
Dust 236
50% right on the average
0.76 better than 70%
83.2 better than 69%
1.10 better than 79%
53% of 152 duels better than 65%
56% of 27 situations better than 90%
Anubis9
67% -
0.88 -
93.4 -
1.28-
55% of 38 duels -
50% of 6 situations -
Nuke9
44% -
0.71 -
78.4 -
1.02-
53% of 30 duels -
0% of 6 situations -
Inferno7
43% -
0.82 -
93.3 -
1.19-
63% of 35 duels -
33% of 6 situations -
Ancient5
60% -
0.59 -
74.1 -
0.81-
50% of 14 duels -
0% of 3 situations -
Cache3
33% -
0.52 -
62.5 -
0.70-
33% of 6 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VORR77 plays

Across 109 matches VORR77 averages K/R 0.71, ADR 79.6 and a rating of 1.02. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Most room to improve: Headshot rate at 38%, better than only 6% of level 9 players. Averages 15.7 kills per match with 38% headshots. The strongest map is Mirage with a 55% win rate in 38 matches. In 42 of 109 matches the rating was 1.10 or higher (39%), in 45 it was below 0.90. In 109 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: September 2026 at 1.08. VORR77 loses the most ELO in match 1 of the day (−121 ELO, win rate 47%). Things go best in match 2 of the day (+7 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +7 ELO. Last 30 days: 41 matches, win rate 63%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.