VOMPIREEEE

DZ
On FACEIT since 2020 369 matches tracked 122 matches in 30 days
ELO ▲ 546
3,681
30-day peak: 3,681
Rank EU ▲ 8 places
#467
DZ #3 in DZ
30 days · prev. #475 · best #444
Last updated:

How does VOMPIREEEE play?

Rating 0.99 K/R 0.71 ADR 75.6 from 369 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 369 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 26%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (365 matches).

3,500+ ELO

Compared with 1,040 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 37%
Opening duels won 49%−5 pp · Ø 54% better than 9%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 54%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 12%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so clearly below the average (1.11).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 26%+12 pp · Ø 14% better than 81%
K/D 0.99−0.12 · Ø 1.11 better than 6%
Pistol kills per match 3.0
Knife kills 17 in 369 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so clearly below the average (14.4%).

2K rounds 12.7%−1.7 pp · Ø 14.4% better than 7%
3K rounds 4.2%−0.3 pp · Ø 4.5% better than 26%
MVPs per match 2.3−0.3 · Ø 2.6 better than 16%
4Ks and aces 46x 4K, 1 ace in 365 matches

Utility and deaths

Average
Nades, flashes and deaths

0.64 enemies flashed per round and so well above the average (0.35).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 5.3+1.3 · Ø 4.0 better than 85%
Enemies flashed per round 0.64+0.29 · Ø 0.35 better than 99%
Deaths per round 72%+2 pp · Ø 70% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
Whether VOMPIREEEE is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 369 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 369 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −30 ELO
30 matches · 43% win rate
On Mondays +85 ELO, win rate 49%

VOMPIREEEE loses the most ELO on Nuke: −30 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.73 · Dust 2
  2. Most kills in a match: 40 · Ancient
  3. Recorded match no. 250 · Mirage
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 369 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
55% better than 38%
0.67 better than 4%
74.1 better than 4%
0.94 better than 4%
47% of 625 duels better than 9%
47% of 90 situations better than 74%
Dust 290
63% better than 69%
0.72 better than 16%
76.0 better than 9%
1.03 better than 16%
53% of 495 duels better than 38%
32% of 59 situations better than 27%
Ancient69
54% better than 32%
0.73 better than 18%
76.0 better than 8%
1.01 better than 15%
50% of 329 duels better than 22%
35% of 46 situations better than 40%
Nuke30
43% better than 12%
0.71 better than 35%
75.5 better than 24%
0.97 better than 27%
49% of 154 duels better than 30%
50% of 26 situations better than 77%
Inferno28
57% better than 59%
0.73 better than 43%
79.3 better than 37%
1.04 better than 45%
46% of 164 duels better than 14%
53% of 15 situations better than 87%
Anubis10
40% -
0.77 -
78.5 -
1.05-
53% of 36 duels -
33% of 6 situations -
Cache6
33% -
0.71 -
78.1 -
1.02-
44% of 36 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VOMPIREEEE plays

Across 369 matches VOMPIREEEE averages K/R 0.71, ADR 75.6 and a rating of 0.99. Biggest strength: Utility damage per round at 5.3, better than 85% of level 10 · 3,500+ ELO players. Most room to improve: Damage per round (ADR) at 75.6, better than only 5% of level 10 · 3,500+ ELO players. Averages 15.4 kills per match with 52% headshots. The strongest map is Dust 2 with a 63% win rate in 90 matches. In 131 of 369 matches the rating was 1.10 or higher (36%), in 155 it was below 0.90. In 365 matches with detailed stats: 46 4Ks and 1 ace. Best month by rating: September 2026 at 1.00. VOMPIREEEE loses the most ELO on Nuke (−30 ELO, win rate 43%). Things go best on Dust 2 (+418 ELO, win rate 63%). Last 30 days: 122 matches, win rate 59%, net ELO +465.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.