VOLOD9_BABKA
How does VOLOD9_BABKA play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (178 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so slightly below the average (49%).
Clutch
Average23% of 1v2s won and so just above the average (21%).
Weapons and aim
Average0.94 K/D and so just below the average (0.97).
Impact
WeaknessExactly 3 kills in 3.0% of rounds and so clearly below the average (3.8%).
Utility and deaths
Average6.1 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.73. Last 3 months: 0.65 (at the start 0.74). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.05. Last 3 months: 0.92 (at the start 1.08). Clearly below the average (0.99).
Damage per round (ADR)
Best month: June 2026 with 81.8. Last 3 months: 77.3 (at the start 82.3). Just below the average (78.5).
Share of headshot kills
Best month: October 2026 with 47%. Last 3 months: 45% (at the start 46%). Clearly below the average (48%).
Matches won (win rate)
Best month: October 2026 with 62%. Last 3 months: 51% (at the start 58%). Clearly above the average (46%).
Best month: September 2026 with 1,741.
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 54%.
Patterns
From the last 235 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
VOLOD9_BABKA loses the most ELO in match 1 of the day: −32 ELO, 47% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Ancient
- Highest rating in a match: 2.14 · Dust 2
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 235 matchesCompared with players on the same level who have at least 15 matches on the map.
How VOLOD9_BABKA plays
Across 235 matches VOLOD9_BABKA averages K/R 0.67 and ADR 78.5; the rating across the 189 rated matches is 0.93. Biggest strength: Utility damage per round at 6.1, better than 87% of level 8 players. Most room to improve: 3K rounds at 3.0%, better than only 14% of level 8 players. Averages 15.0 kills per match with 45% headshots. The strongest map is Dust 2 with a 58% win rate in 55 matches. In 54 of 189 matches the rating was 1.10 or higher (29%), in 90 it was below 0.90. In 178 matches with detailed stats: 22 4Ks and 7 aces. Best month by rating: June 2026 at 1.05. VOLOD9_BABKA loses the most ELO in match 1 of the day (−32 ELO, win rate 47%). Things go best on Ancient (+59 ELO, win rate 53%). Got weaker: K/R −0.09, Rating −0.16, ADR −5.0, Win rate −7 pp. Unchanged in recent months: Headshots at 45%. Last 30 days: 41 matches, win rate 46%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.