VELI_02
How does VELI_02 play?
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
StrengthUtility and deaths
AveragePatterns
From the last 57 matches, each row based on 20+ matches.Where does the ELO go?
VELI_02 loses the most ELO from match 5 of the day: +40 ELO, 40% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.51 · Ancient
- Longest win streak: 4 wins in a row · Ancient
- Most kills in a match: 25 · Ancient
Maps in detail
from the last 57 matchesCompared with players on the same level who have at least 15 matches on the map.
How VELI_02 plays
Across 57 matches VELI_02 averages K/R 0.73 and ADR 82.6; the rating across the 20 rated matches is 1.06. Biggest strength: Headshot rate at 60%. That is better than 99% of players on level 4. Most room to improve: Rounds with a death at 76%. That is better than only 21% of players on level 4. On average 15.8 kills per match, 60% of them headshots. The strongest map is Dust 2 with a 63% win rate in 19 matches. In 9 of 20 matches the rating was 1.10 or higher (45%), in 5 it was below 0.90. In 57 matches with detailed stats: 7 4Ks and 1 aces. Best month by rating: September 2026 at 1.06. VELI_02 loses the most ELO from match 5 of the day (+40 ELO, win rate 40%). Last 30 days: 20 matches, win rate 50%, ELO balance +70.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.