VANta666-
Name history of VANta666-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average30% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average45% headshots and so clearly below the average (48%).
Impact
AverageExactly 2 kills in 12.6% of rounds and so slightly below the average (13.1%).
Utility and deaths
Average33% of nades dealing damage or blinding and so clearly below the average (36%).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months unchanged at 0.73. Just above the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.01. Last 3 months: 1.00 (at the start 1.01). Just below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 82.1. Last 3 months: 80.9 (at the start 78.1). Just above the average (79.4).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 45% (at the start 47%). Clearly below the average (48%).
Matches won (win rate)
Best month: September 2026 with 70%. Last 3 months: 48% (at the start 43%). Just below the average (49%).
Best month: August 2026 with 1,681. Last 3 months: 1,402 (at the start 1,607).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 44%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
VANta666- loses the most ELO on Dust 2: −83 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 32 · Inferno
- Highest rating in a match: 2.29 · Mirage
- Longest win streak: 3 wins in a row · Dust 2
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How VANta666- plays
Across 122 matches VANta666- averages K/R 0.73, ADR 80.4 and a rating of 1.00. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 9 players. Averages 17.0 kills per match with 45% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 38 of 122 matches the rating was 1.10 or higher (31%), in 49 it was below 0.90. In 99 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: July 2026 at 1.01. VANta666- loses the most ELO on Dust 2 (−83 ELO, win rate 40%). Things go best in match 1 of the day (−111 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, −111 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −2 pp, ELO −205. Unchanged in recent months: K/R at 0.73, Rating at 1.00, ADR at 80.9.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.