VAC-Tony

Austria
89 matches tracked 55 matches in 30 days
Last updated:

How does VAC-Tony play?

Rating 1.00 K/R 0.71 ADR 78.5 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 89 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most
Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so clearly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+3 pp · Ø 49% better than 67%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 90%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (48%).

Headshot rate 38%−10 pp · Ø 48% better than 8%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.00+0.03 · Ø 0.97 better than 50%
Pistol kills per match 2.6
Knife kills 1 in 89 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so slightly below the average (3.8%).

2K rounds 13.1%+0.3 pp · Ø 12.8% better than 49%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 32%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 11x 4K, 2 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 47%
Enemies flashed per round 0.08−0.19 · Ø 0.27 better than 5%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
Whether VAC-Tony is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches, all from the last 3 months.

Kills per round (K/R)

0.71
SepOct

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −35 ELO, win rate 48%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 1.78 · Mirage

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
61% better than 85%
0.70 better than 38%
76.3 better than 31%
1.00 better than 47%
58% of 91 duels better than 89%
56% of 9 situations better than 89%
Mirage22
59% better than 77%
0.77 better than 70%
84.4 better than 73%
1.07 better than 70%
50% of 80 duels better than 47%
44% of 9 situations better than 69%
Anubis13
46% -
0.73 -
80.1 -
1.02-
47% of 45 duels -
50% of 10 situations -
Cache12
50% -
0.67 -
70.5 -
0.94-
53% of 51 duels -
50% of 8 situations -
Nuke10
50% -
0.72 -
79.6 -
1.00-
51% of 51 duels -
50% of 10 situations -
Ancient7
29% -
0.60 -
70.3 -
0.80-
38% of 32 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VAC-Tony plays

Across 89 matches VAC-Tony averages K/R 0.71, ADR 78.5 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 47%, better than 90% of level 8 players. Most room to improve: Headshot rate at 38%, better than only 8% of level 8 players. Averages 15.7 kills per match with 38% headshots. The strongest map is Dust 2 with a 61% win rate in 23 matches. In 32 of 89 matches the rating was 1.10 or higher (36%), in 37 it was below 0.90. In 89 matches with detailed stats: 11 4Ks and 2 aces. Things go best on Dust 2 (+25 ELO, win rate 61%). Last 30 days: 55 matches, win rate 49%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.