V3nch1k

Belarus
On FACEIT since 2022 76 matches tracked 55 matches in 30 days
ELO ▲ 22
2,302
30-day peak: 2,327
Rank EU
#99,361
Belarus #2,392 in Belarus
Last updated:

How does V3nch1k play?

Rating 1.08 K/R 0.76 ADR 84.6 from 76 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 76 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 32% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.14+0.11 · Ø 1.03 better than 80%
Pistol kills per match 2.5
Knife kills 5 in 76 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.4%).

2K rounds 15.9%+2.5 pp · Ø 13.4% better than 92%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 10x 4K, 1 ace in 76 matches

Utility and deaths

Strength
Nades, flashes and deaths

10.4 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 10.4+6.2 · Ø 4.2 better than 99%
Enemies flashed per round 0.50+0.20 · Ø 0.30 better than 92%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether V3nch1k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 76 matches, all from the last 3 months.

Kills per round (K/R)

0.74
SepOct

Patterns

From the last 76 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −30 ELO
21 matches · 29% win rate
On Ancient −25 ELO
23 matches · 48% win rate

V3nch1k loses the most ELO in match 1 of the day: −30 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Ancient
  2. Longest win streak: 4 wins in a row · Anubis
  3. Highest rating in a match: 1.98 · Ancient

Maps in detail

from the last 76 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient23
48% better than 36%
0.88 better than 95%
94.8 better than 94%
1.22 better than 93%
63% of 104 duels better than 95%
21% of 19 situations better than 13%
Anubis18
56% better than 63%
0.71 better than 30%
80.3 better than 45%
1.01 better than 38%
50% of 66 duels better than 37%
64% of 14 situations better than 96%
Mirage14
43% -
0.65 -
71.4 -
0.94-
51% of 37 duels -
25% of 8 situations -
Inferno13
62% -
0.75 -
85.8 -
1.08-
55% of 42 duels -
56% of 9 situations -
Dust 23
67% -
0.58 -
64.1 -
0.92-
46% of 13 duels -
100% of 4 situations -
Nuke3
33% -
0.78 -
90.2 -
1.06-
50% of 18 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How V3nch1k plays

Across 76 matches V3nch1k averages K/R 0.76, ADR 84.6 and a rating of 1.08. Biggest strength: Utility damage per round at 10.4, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 44% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 30 of 76 matches the rating was 1.10 or higher (39%), in 22 it was below 0.90. In 76 matches with detailed stats: 10 4Ks and 1 ace. V3nch1k loses the most ELO in match 1 of the day (−30 ELO, win rate 29%). Last 30 days: 55 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.