V1rus51

Russia
119 matches tracked 21 matches in 30 days
Last updated:

How does V1rus51 play?

Rating 0.97 (from 98 matches) K/R 0.66 ADR 75.2 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 98 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 20% very weak below 0.75 29%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

40% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 65%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 44%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly above the average (44%).

Headshot rate 47%+3 pp · Ø 44% better than 70%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.91−0.06 · Ø 0.97 better than 31%
Pistol kills per match 2.1
Knife kills 3 in 119 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 13.0%+0.1 pp · Ø 12.9% better than 58%
3K rounds 3.2%−0.5 pp · Ø 3.7% better than 31%
MVPs per match 1.9−0.3 · Ø 2.2 better than 28%
4Ks and aces 19x 4K, 1 ace in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 3.0−0.8 · Ø 3.8 better than 29%
Enemies flashed per round 0.12−0.13 · Ø 0.25 better than 18%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.17, ADR +13.8
= Stayed the same
Win rate at 51%
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: September 2026 with 0.71. Last 3 months: 0.69 (at the start 0.52). Just below the average (0.71).

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
24 matches · 46% win rate
In match 2 of the day +66 ELO
26 matches · 46% win rate
On Thursdays −26 ELO, win rate 39%

V1rus51 loses the most ELO from match 5 of the day: ±0 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 1.81 · Mirage
  3. Longest win streak: 3 wins in a row · Dust 2

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
45% better than 36%
0.65 better than 25%
76.7 better than 46%
1.00 better than 61%
45% of 105 duels better than 27%
39% of 18 situations right on the average
Dust 234
62% better than 88%
0.65 better than 23%
75.9 better than 37%
0.96 better than 46%
54% of 130 duels better than 78%
39% of 18 situations better than 56%
Ancient18
50% right on the average
0.67 better than 34%
73.5 better than 25%
0.90 better than 28%
44% of 73 duels better than 22%
20% of 10 situations better than 12%
Anubis12
75% -
0.75 -
74.4 -
1.14-
63% of 30 duels -
80% of 5 situations -
Inferno8
25% -
0.63 -
74.0 -
0.86-
48% of 25 duels -
0% of 3 situations -
Nuke6
17% -
0.69 -
74.2 -
0.95-
38% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How V1rus51 plays

Across 119 matches V1rus51 averages K/R 0.66 and ADR 75.2; the rating across the 98 rated matches is 0.97. Biggest strength: Utility hit rate at 42%, better than 91% of level 5 players. Averages 14.5 kills per match with 47% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 32 of 98 matches the rating was 1.10 or higher (33%), in 48 it was below 0.90. In 98 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: September 2026 at 1.00. V1rus51 loses the most ELO from match 5 of the day (±0 ELO, win rate 46%). Things go best on Dust 2 (+66 ELO, win rate 62%). Match no. 1 of the day goes best: 63% win rate, +24 ELO. Improved over the last three months: K/R +0.17, ADR +13.8. Got weaker: Headshots −3 pp. Unchanged in recent months: Win rate at 51%. Last 30 days: 21 matches, win rate 48%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.