V1nzy

South Korea
On FACEIT since 2018 206 matches tracked 103 matches in 30 days
ELO ▼ 84
2,075
30-day peak: 2,188
Rank EU
#194,858
South Korea #2,574 in South Korea
Last updated:

How does V1nzy play?

Rating 1.04 K/R 0.75 ADR 77.6 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 206 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (200 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

39% of 1v1s won and so just above the average (38%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 91%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 3.3
Knife kills 5 in 206 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 62%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 44x 4K, 2 aces in 200 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 83%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether V1nzy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 200 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.70
JulAugSepOct

Best month: July 2026 with 0.83.

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
43 matches · 49% win rate
In match 3 of the day −1 ELO
39 matches · 46% win rate
Between 12:00 and 18:00 −23 ELO, win rate 48%

V1nzy loses the most ELO in match 2 of the day: −25 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Most kills in a match: 45 · Dust 2
  3. Highest rating in a match: 2.29 · Dust 2

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
55% better than 64%
0.74 better than 53%
77.7 better than 36%
1.03 better than 53%
54% of 305 duels better than 69%
45% of 33 situations better than 70%
Dust 248
56% better than 66%
0.73 better than 45%
77.2 better than 31%
1.03 right on the average
51% of 252 duels right on the average
53% of 30 situations better than 86%
Ancient33
52% right on the average
0.75 better than 54%
76.5 better than 23%
1.05 better than 58%
48% of 122 duels better than 33%
31% of 32 situations better than 32%
Anubis32
63% better than 85%
0.78 better than 71%
80.6 better than 48%
1.11 better than 77%
55% of 143 duels better than 71%
30% of 23 situations better than 32%
Inferno15
60% better than 72%
0.76 better than 67%
79.9 better than 44%
1.06 better than 61%
59% of 71 duels better than 83%
44% of 9 situations better than 69%
Cache13
54% -
0.73 -
75.4 -
1.01-
69% of 55 duels -
0% of 5 situations -
Nuke4
0% -
0.74 -
74.5 -
0.95-
37% of 19 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How V1nzy plays

Across 206 matches V1nzy averages K/R 0.75, ADR 77.6 and a rating of 1.04. Biggest strength: Headshot rate at 57%, better than 91% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 57% headshots. The strongest map is Anubis with a 63% win rate in 32 matches. In 80 of 206 matches the rating was 1.10 or higher (39%), in 80 it was below 0.90. In 200 matches with detailed stats: 44 4Ks and 2 aces. Best month by rating: July 2026 at 1.28. V1nzy loses the most ELO in match 2 of the day (−25 ELO, win rate 49%). Things go best in match 1 of the day (+55 ELO, win rate 61%). Match no. 4 of the day goes best: 62% win rate, +4 ELO. Last 30 days: 103 matches, win rate 52%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.