Uxatora

Haiti
On FACEIT since 2021 401 matches tracked 196 matches in 30 days
ELO ▼ 427
2,957
30-day peak: 3,384
Rank EU ▼ 2,307 places
#9,802
Haiti #8 in Haiti
30 days · prev. #7,495 · best #4,142
Last updated:

How does Uxatora play?

Rating 1.03 K/R 0.77 ADR 85.4 from 401 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 401 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
EntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 94%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%0 pp · Ø 41% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (52%).

Headshot rate 62%+10 pp · Ø 52% better than 96%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.99−0.06 · Ø 1.05 better than 22%
Pistol kills per match 3.2
Knife kills 7 in 401 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 59%
3K rounds 4.5%+0.2 pp · Ø 4.3% better than 60%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 81x 4K, 15 aces in 401 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 56%
Utility damage per round 2.3−1.7 · Ø 4.0 better than 7%
Enemies flashed per round 0.22−0.09 · Ø 0.31 better than 24%
Deaths per round 78%+7 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether Uxatora is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 401 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOct

Patterns

From the last 401 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −154 ELO
33 matches · 39% win rate
On Mirage −134 ELO
127 matches · 43% win rate
Between 6:00 and 12:00 +26 ELO, win rate 46%
On Wednesdays −330 ELO, win rate 36%

Uxatora loses the most ELO on Nuke: −154 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Dust 2
  2. Longest win streak: 8 wins in a row · Ancient
  3. Most kills in a match: 45 · Ancient

Maps in detail

from the last 401 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
43% better than 13%
0.74 better than 43%
82.7 better than 54%
0.98 better than 24%
47% of 732 duels better than 21%
38% of 42 situations right on the average
Dust 298
52% better than 43%
0.75 right on the average
84.7 better than 65%
1.03 better than 39%
52% of 692 duels right on the average
38% of 26 situations right on the average
Anubis78
64% better than 82%
0.84 better than 84%
91.2 better than 89%
1.12 better than 71%
50% of 545 duels better than 36%
40% of 25 situations better than 53%
Ancient51
61% better than 75%
0.82 better than 78%
90.7 better than 85%
1.10 better than 66%
52% of 338 duels right on the average
50% of 24 situations better than 78%
Nuke33
39% better than 6%
0.72 better than 28%
79.0 better than 33%
0.93 better than 9%
45% of 221 duels better than 12%
21% of 14 situations better than 13%
Inferno12
33% -
0.67 -
76.6 -
0.87-
45% of 87 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Uxatora plays

Across 401 matches Uxatora averages K/R 0.77, ADR 85.4 and a rating of 1.03. Biggest strength: Headshot rate at 62%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 16.8 kills per match with 62% headshots. The strongest map is Anubis with a 64% win rate in 78 matches. In 160 of 401 matches the rating was 1.10 or higher (40%), in 166 it was below 0.90. In 401 matches with detailed stats: 81 4Ks and 15 aces. Uxatora loses the most ELO on Nuke (−154 ELO, win rate 39%). Things go best on Anubis (+296 ELO, win rate 64%). Last 30 days: 196 matches, win rate 46%, net ELO −306.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.