Uwetrid

South Korea
215 matches tracked 40 matches in 30 days
Last updated:

How does Uwetrid play?

Rating 1.00 (from 165 matches) K/R 0.75 ADR 83.1 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 165 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 25%+5 pp · Ø 20% better than 75%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.00).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 0.98−0.02 · Ø 1.00 better than 38%
Pistol kills per match 2.7
Knife kills 4 in 214 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so clearly above the average (13.1%).

2K rounds 14.1%+1.0 pp · Ø 13.1% better than 72%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 55%
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 24x 4K, 4 aces in 142 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 20%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 39%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.14, Win rate +10 pp, ELO +107
= Stayed the same
K/R at 0.76, ADR at 83.8, Headshots at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOct

Best month: May 2026 with 0.79. Last 3 months: 0.76 (at the start 0.73). Slightly above the average (0.72).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
60 matches · 50% win rate
In match 3 of the day −49 ELO
34 matches · 32% win rate
Between 12:00 and 18:00 −89 ELO, win rate 35%
On Sundays −36 ELO, win rate 29%

Uwetrid loses the most ELO on Dust 2: −60 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 1.90 · Dust 2
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
43% better than 23%
0.77 better than 69%
86.7 better than 80%
1.00 better than 45%
55% of 266 duels better than 75%
32% of 25 situations better than 33%
Dust 260
50% right on the average
0.75 better than 60%
81.3 better than 57%
1.01 better than 48%
51% of 214 duels right on the average
37% of 30 situations better than 48%
Anubis33
33% better than 7%
0.73 better than 47%
80.6 right on the average
0.99 better than 37%
48% of 141 duels better than 33%
24% of 21 situations better than 20%
Ancient23
52% better than 54%
0.80 better than 81%
85.7 better than 78%
1.06 better than 67%
55% of 116 duels better than 75%
56% of 9 situations better than 88%
Nuke14
21% -
0.68 -
77.2 -
0.91-
42% of 65 duels -
50% of 6 situations -
Inferno10
60% -
0.85 -
88.8 -
1.18-
63% of 27 duels -
33% of 3 situations -
Cache7
0% -
0.65 -
68.5 -
0.87-
61% of 18 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Uwetrid plays

Across 214 matches Uwetrid averages K/R 0.75 and ADR 83.1; the rating across the 165 rated matches is 1.00. Biggest strength: Opening duels won at 54%, better than 79% of level 9 players. Most room to improve: Deaths per round at 77%, better than only 7% of level 9 players. Averages 16.7 kills per match with 49% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 61 of 165 matches the rating was 1.10 or higher (37%), in 63 it was below 0.90. In 142 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: August 2026 at 1.05. Uwetrid loses the most ELO on Dust 2 (−60 ELO, win rate 50%). Things go best on Anubis (+51 ELO, win rate 33%). Match no. 4 of the day goes best: 50% win rate, −28 ELO. Improved over the last three months: Rating +0.14, Win rate +10 pp, ELO +107. Unchanged in recent months: K/R at 0.76, ADR at 83.8, Headshots at 49%. Last 30 days: 40 matches, win rate 43%, net ELO +112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.