User303

IM
On FACEIT since 2026 270 matches tracked 88 matches in 30 days
ELO ▼ 168
1,797
30-day peak: 2,028
Rank NA ▲ 3,659 places
#6,070
30 days · prev. #9,729 · best #6,070
Last updated:

How does User303 play?

Rating 0.96 K/R 0.71 ADR 80.5 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 270 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (268 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 48%−3 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 30%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 7%
AWP share of kills 14%+4 pp · Ø 10% better than 72%
K/D 0.93−0.09 · Ø 1.02 better than 19%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 35%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 33%
MVPs per match 2.1−0.2 · Ø 2.3 better than 32%
4Ks and aces 55x 4K, 1 ace in 268 matches

Utility and deaths

Average
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.07−0.21 · Ø 0.28 better than 3%
Deaths per round 76%+4 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 9 average
Whether User303 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 270 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
75 matches · 48% win rate
In match 4 of the day +22 ELO
30 matches · 43% win rate
On Mondays −77 ELO, win rate 38%

User303 loses the most ELO on Dust 2: −26 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.02 · Dust 2
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
52% better than 55%
0.70 better than 34%
77.6 better than 38%
0.95 better than 27%
48% of 472 duels better than 34%
33% of 42 situations better than 38%
Dust 275
48% better than 43%
0.73 right on the average
84.1 better than 73%
0.99 better than 40%
48% of 506 duels better than 36%
32% of 28 situations better than 34%
Inferno28
29% better than 3%
0.70 better than 37%
81.3 better than 56%
0.95 better than 27%
49% of 176 duels better than 37%
19% of 16 situations better than 11%
Anubis27
74% better than 97%
0.77 better than 65%
85.4 better than 73%
1.04 better than 54%
48% of 159 duels better than 32%
64% of 11 situations better than 96%
Cache23
43% -
0.63 -
74.0 -
0.86-
48% of 122 duels -
38% of 8 situations -
Ancient16
50% right on the average
0.65 better than 12%
75.2 better than 21%
0.84 better than 4%
45% of 114 duels better than 17%
36% of 11 situations better than 42%
Nuke13
54% -
0.76 -
85.6 -
0.99-
52% of 89 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How User303 plays

Across 270 matches User303 averages K/R 0.71, ADR 80.5 and a rating of 0.96. Biggest strength: Rounds with first kill at 13%, better than 86% of level 9 players. Most room to improve: Headshot rate at 39%, better than only 7% of level 9 players. Averages 15.7 kills per match with 39% headshots. The strongest map is Anubis with a 74% win rate in 27 matches. In 90 of 270 matches the rating was 1.10 or higher (33%), in 126 it was below 0.90. In 268 matches with detailed stats: 55 4Ks and 1 ace. Best month by rating: August 2026 at 0.99. User303 loses the most ELO on Dust 2 (−26 ELO, win rate 48%). Things go best on Mirage (+136 ELO, win rate 52%). From match no. 5 of the day on, things go best: 55% win rate, +77 ELO. Last 30 days: 88 matches, win rate 48%, net ELO +144.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.