User1234567

Netherlands
390 matches tracked 127 matches in 30 days
Last updated:

How does User1234567 play?

Rating 0.95 (from 370 matches) K/R 0.70 ADR 77.7 from 390 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 370 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 29%
Player type
Clicks heads
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (350 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−4 pp · Ø 50% better than 18%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 58%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

65% headshots and so well above the average (46%).

Headshot rate 65%+19 pp · Ø 46% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.93−0.07 · Ø 1.00 better than 26%
Pistol kills per match 3.2
Knife kills 7 in 390 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.1%).

2K rounds 12.5%−0.6 pp · Ø 13.1% better than 34%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 47%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 49x 4K, 7 aces in 350 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 39%
Enemies flashed per round 0.35+0.08 · Ø 0.27 better than 73%
Deaths per round 75%+3 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.08, Win rate +3 pp, ELO +122
= Stayed the same
K/R at 0.70, ADR at 77.8
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.70 (at the start 0.68). Just below the average (0.72).

Patterns

From the last 390 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −204 ELO
83 matches · 39% win rate
On Mirage −162 ELO
86 matches · 45% win rate
Between 18:00 and 24:00 −120 ELO, win rate 39%
On Tuesdays −198 ELO, win rate 35%

User1234567 loses the most ELO on Dust 2: −204 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.26 · Anubis
  3. Most kills in a match: 39 · Nuke

Maps in detail

from the last 390 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
45% better than 31%
0.71 better than 44%
80.9 better than 59%
0.99 better than 48%
45% of 455 duels better than 24%
39% of 41 situations better than 55%
Dust 283
39% better than 13%
0.64 better than 13%
73.7 better than 20%
0.87 better than 9%
42% of 375 duels better than 11%
40% of 42 situations better than 59%
Ancient78
53% better than 63%
0.79 better than 79%
84.5 better than 72%
1.06 better than 70%
51% of 381 duels right on the average
30% of 50 situations better than 30%
Anubis70
41% better than 25%
0.67 better than 27%
75.0 better than 29%
0.90 better than 19%
44% of 299 duels better than 19%
43% of 35 situations better than 64%
Nuke37
51% better than 37%
0.68 better than 21%
76.1 better than 28%
0.92 better than 16%
49% of 147 duels better than 35%
37% of 19 situations better than 48%
Inferno31
45% better than 30%
0.65 better than 23%
71.8 better than 16%
0.90 better than 21%
46% of 152 duels better than 24%
44% of 16 situations better than 66%
Cache4
75% -
0.61 -
63.4 -
0.92-
31% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How User1234567 plays

Across 390 matches User1234567 averages K/R 0.70 and ADR 77.7; the rating across the 370 rated matches is 0.95. Biggest strength: Headshot rate at 65%, better than 99% of level 7 players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 7 players. Averages 15.5 kills per match with 65% headshots. The strongest map is Ancient with a 53% win rate in 78 matches. In 115 of 370 matches the rating was 1.10 or higher (31%), in 175 it was below 0.90. In 350 matches with detailed stats: 49 4Ks and 7 aces. Best month by rating: October 2026 at 1.06. User1234567 loses the most ELO on Dust 2 (−204 ELO, win rate 39%). Things go best on Ancient (+191 ELO, win rate 53%). Match no. 1 of the day goes best: 55% win rate, +21 ELO. Improved over the last three months: Rating +0.08, Win rate +3 pp, ELO +122. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.70, ADR at 77.8. Last 30 days: 127 matches, win rate 49%, net ELO −99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.