Unknown_996_

Norway
102 matches tracked 21 matches in 30 days
Last updated:

How does Unknown_996_ play?

Rating 0.92 K/R 0.66 ADR 69.6 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 102 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 32%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so slightly below the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 0.90−0.09 · Ø 0.99 better than 15%
Pistol kills per match 2.3
Knife kills 4 in 102 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.7% of rounds and so well below the average (13.1%).

2K rounds 10.7%−2.4 pp · Ø 13.1% better than 5%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 12x 4K, 1 ace in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−6 pp · Ø 36% better than 18%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.22−0.05 · Ø 0.27 better than 38%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
Whether Unknown_996_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 102 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Best month: September 2026 with 0.68.

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −48 ELO
26 matches · 35% win rate
On Dust 2 −25 ELO
22 matches · 45% win rate
Between 0:00 and 6:00 −52 ELO, win rate 38%

Unknown_996_ loses the most ELO on Mirage: −48 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 1.60 · Inferno
  3. Most kills in a match: 47 · Mirage

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
35% better than 7%
0.70 better than 36%
73.4 better than 19%
0.95 better than 29%
52% of 156 duels better than 59%
41% of 17 situations better than 59%
Dust 222
45% better than 31%
0.65 better than 17%
66.8 better than 2%
0.92 better than 21%
46% of 103 duels better than 28%
39% of 23 situations better than 49%
Ancient14
57% -
0.63 -
68.6 -
0.90-
48% of 89 duels -
33% of 9 situations -
Anubis14
57% -
0.66 -
72.4 -
0.92-
52% of 81 duels -
29% of 7 situations -
Nuke14
64% -
0.71 -
74.5 -
1.03-
54% of 74 duels -
33% of 9 situations -
Inferno7
57% -
0.52 -
57.1 -
0.72-
31% of 29 duels -
0% of 2 situations -
Cache5
40% -
0.59 -
60.8 -
0.85-
30% of 33 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Unknown_996_ plays

Across 102 matches Unknown_996_ averages K/R 0.66, ADR 69.6 and a rating of 0.92. Biggest strength: Rounds with first kill at 12%, better than 77% of level 8 players. Most room to improve: Damage per round (ADR) at 69.6, better than only 4% of level 8 players. Averages 14.9 kills per match with 47% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 28 of 102 matches the rating was 1.10 or higher (27%), in 50 it was below 0.90. In 102 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: August 2026 at 0.93. Unknown_996_ loses the most ELO on Mirage (−48 ELO, win rate 35%). Last 30 days: 21 matches, win rate 38%, net ELO −17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.