Uniquehell

South Korea
61 matches tracked
Last updated:

How does Uniquehell play?

Rating 1.05 K/R 0.74 ADR 76.3 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 61 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 23% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 22%
Opening duels won 52%+1 pp · Ø 51% better than 72%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 21%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 20%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (46%).

Headshot rate 58%+12 pp · Ø 46% better than 96%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.08+0.08 · Ø 1.00 better than 86%
Pistol kills per match 2.6
Knife kills 1 in 61 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 39%
4Ks and aces 2x 4K, 2 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 32%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 25%
Enemies flashed per round 0.34+0.08 · Ø 0.26 better than 69%
Deaths per round 69%−3 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.06, ADR at 76.6
▼ Got worse
Headshots −6 pp, Win rate −13 pp, ELO −123

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Last 3 months: 0.75 (at the start 0.72). Just above the average (0.73).

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Anubis
  2. Most kills in a match: 28 · Ancient
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
47% better than 38%
0.74 better than 60%
74.2 better than 24%
1.07 better than 75%
50% of 70 duels right on the average
29% of 17 situations better than 26%
Ancient14
50% -
0.85 -
85.3 -
1.20-
67% of 30 duels -
33% of 15 situations -
Dust 29
22% -
0.68 -
71.4 -
0.96-
41% of 22 duels -
33% of 6 situations -
Inferno7
43% -
0.67 -
73.4 -
0.92-
50% of 16 duels -
17% of 6 situations -
Anubis5
40% -
0.74 -
83.7 -
1.01-
60% of 15 duels -
0% of 6 situations -
Nuke5
20% -
0.75 -
70.9 -
1.02-
40% of 15 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Uniquehell plays

Across 61 matches Uniquehell averages K/R 0.74, ADR 76.3 and a rating of 1.05. Biggest strength: Headshot rate at 58%, better than 96% of level 7 players. Most room to improve: Clutch 1v1 won at 32%, better than only 21% of level 7 players. Averages 16.2 kills per match with 58% headshots. The strongest map is Ancient with a 50% win rate in 14 matches. In 25 of 61 matches the rating was 1.10 or higher (41%), in 25 it was below 0.90. In 23 matches with detailed stats: 2 4Ks and 2 aces. Got weaker: Headshots −6 pp, Win rate −13 pp, ELO −123. Unchanged in recent months: K/R at 0.75, Rating at 1.06, ADR at 76.6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.