Uncle-Judu
Name history of Uncle-Judu
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Uncle-Judu play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).
Compared with 1,232 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.08 K/D and so slightly above the average (1.00).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.1%).
Utility and deaths
Average3.0 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.82. Last 3 months: 0.80 (at the start 0.73). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.12. Last 3 months: 1.09 (at the start 0.99). Clearly above the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 86.2. Last 3 months: 85.5 (at the start 80.4). Clearly above the average (79.4).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months unchanged at 51%. Clearly above the average (47%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 47% (at the start 44%). Clearly below the average (50%).
Best month: September 2026 with 1,898. Last 3 months: 1,668 (at the start 1,816).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 294 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Uncle-Judu loses the most ELO on Anubis: −106 ELO, 29% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 41 · Anubis
- Highest rating in a match: 2.31 · Dust 2
Maps in detail
from the last 294 matchesCompared with players on the same level who have at least 15 matches on the map.
How Uncle-Judu plays
Across 294 matches Uncle-Judu averages K/R 0.78 and ADR 84.3; the rating across the 273 rated matches is 1.07. Biggest strength: Opening duels won at 55%, better than 87% of level 8 players. Most room to improve: Utility damage per round at 3.0, better than only 22% of level 8 players. Averages 17.5 kills per match with 51% headshots. The strongest map is Nuke with a 73% win rate in 22 matches. In 122 of 273 matches the rating was 1.10 or higher (45%), in 93 it was below 0.90. In 226 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: October 2026 at 1.12. Uncle-Judu loses the most ELO on Anubis (−106 ELO, win rate 29%). Things go best on Dust 2 (+64 ELO, win rate 52%). Match no. 4 of the day goes best: 54% win rate, −45 ELO. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +5.1, Win rate +3 pp. Got weaker: ELO −148. Unchanged in recent months: Headshots at 51%. Last 30 days: 24 matches, win rate 50%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.