Tymek53

Poland
On FACEIT since 2025 171 matches tracked 30 matches in 30 days
Last updated:

How does Tymek53 play?

Rating 1.03 K/R 0.73 ADR 79.9 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 171 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 21%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 51%+1 pp · Ø 50% better than 57%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 15%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 15%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.07+0.08 · Ø 0.99 better than 75%
Pistol kills per match 2.3
Knife kills 3 in 171 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (3.9%).

2K rounds 13.5%+0.4 pp · Ø 13.1% better than 59%
3K rounds 2.9%−1.0 pp · Ø 3.9% better than 9%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 21x 4K, 1 ace in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.27).

Utility hit rate 35%−1 pp · Ø 36% better than 52%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.53+0.26 · Ø 0.27 better than 95%
Deaths per round 68%−5 pp · Ø 73% better than 92%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +3 pp, ELO +212
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.11, ADR −4.6, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.72 (at the start 0.79). Right on the average (0.72).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −64 ELO
28 matches · 46% win rate
On Ancient −57 ELO
24 matches · 42% win rate
On Fridays ±0 ELO, win rate 33%

Tymek53 loses the most ELO in match 3 of the day: −64 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Mirage
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
55% better than 68%
0.76 better than 67%
83.3 better than 69%
1.06 better than 68%
53% of 253 duels better than 66%
48% of 40 situations better than 76%
Dust 242
62% better than 85%
0.72 better than 48%
76.1 better than 30%
1.03 better than 57%
52% of 166 duels better than 60%
41% of 32 situations better than 55%
Ancient24
42% better than 28%
0.74 right on the average
81.4 better than 54%
0.99 better than 43%
51% of 97 duels right on the average
39% of 23 situations better than 53%
Inferno20
55% better than 62%
0.65 better than 19%
76.3 better than 33%
0.98 better than 43%
39% of 80 duels better than 7%
29% of 14 situations better than 27%
Anubis16
44% better than 30%
0.73 better than 55%
80.3 better than 53%
1.05 better than 70%
58% of 60 duels better than 86%
40% of 15 situations better than 58%
Nuke8
25% -
0.73 -
76.7 -
1.05-
51% of 37 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tymek53 plays

Across 171 matches Tymek53 averages K/R 0.73, ADR 79.9 and a rating of 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 92% of level 8 players. Most room to improve: 3K rounds at 2.9%, better than only 9% of level 8 players. Averages 16.5 kills per match with 41% headshots. The strongest map is Dust 2 with a 62% win rate in 42 matches. In 70 of 171 matches the rating was 1.10 or higher (41%), in 59 it was below 0.90. In 135 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: June 2026 at 1.14. Tymek53 loses the most ELO in match 3 of the day (−64 ELO, win rate 46%). Things go best in match 1 of the day (−50 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, −50 ELO. Improved over the last three months: Win rate +3 pp, ELO +212. Got weaker: K/R −0.07, Rating −0.11, ADR −4.6, Headshots −3 pp. Last 30 days: 30 matches, win rate 50%, net ELO −57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.