TsiFkaaa

Estonia
On FACEIT since 2022 81 matches tracked 20 matches in 30 days
Last updated:

How does TsiFkaaa play?

Rating 1.06 (from 60 matches) K/R 0.76 ADR 86.1 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 60 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 27% good 1.10 to 1.29 15% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 96%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.04+0.01 · Ø 1.03 better than 54%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 29%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 81%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 14x 4K, 2 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 6.9+2.7 · Ø 4.2 better than 95%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 71%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, ADR +4.2, ELO +223
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp, Win rate −7 pp

Aug to Oct 2026 compared with Jan to Feb 2026.

Kills per round (K/R)

0.72
JanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −29 ELO
20 matches · 40% win rate
Between 12:00 and 18:00 −56 ELO, win rate 50%
On Sundays −27 ELO, win rate 50%

TsiFkaaa loses the most ELO in match 2 of the day: −29 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 2.12 · Anubis
  3. Most kills in a match: 36 · Nuke

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient23
52% better than 47%
0.77 better than 63%
86.3 better than 75%
1.06 better than 61%
48% of 71 duels better than 32%
50% of 10 situations better than 82%
Nuke20
50% better than 32%
0.75 better than 45%
84.9 better than 61%
1.00 better than 34%
40% of 87 duels better than 3%
13% of 8 situations better than 5%
Mirage14
64% -
0.75 -
87.0 -
1.03-
42% of 31 duels -
-
Anubis12
58% -
0.81 -
87.2 -
1.15-
48% of 50 duels -
40% of 5 situations -
Cache7
71% -
0.76 -
90.3 -
1.09-
59% of 29 duels -
67% of 6 situations -
Dust 23
67% -
0.62 -
73.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How TsiFkaaa plays

Across 81 matches TsiFkaaa averages K/R 0.76 and ADR 86.1; the rating across the 60 rated matches is 1.06. Biggest strength: Utility damage per round at 6.9, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 49% headshots. The strongest map is Mirage with a 64% win rate in 14 matches. In 26 of 60 matches the rating was 1.10 or higher (43%), in 24 it was below 0.90. In 60 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: September 2026 at 1.13. TsiFkaaa loses the most ELO in match 2 of the day (−29 ELO, win rate 40%). Things go best in match 1 of the day (±0 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate. Improved over the last three months: K/R +0.05, ADR +4.2, ELO +223. Got weaker: Headshots −6 pp, Win rate −7 pp. Last 30 days: 20 matches, win rate 65%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.