TsetseZ

Mongolia
106 matches tracked
Last updated:

How does TsetseZ play?

Rating 0.98 K/R 0.70 ADR 79.0 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 106 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 25%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 45%−5 pp · Ø 50% better than 10%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (20%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.00).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 10%−1 pp · Ø 11% better than 52%
K/D 0.95−0.05 · Ø 1.00 better than 28%
Pistol kills per match 2.7
Knife kills 3 in 106 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.1%).

2K rounds 12.5%−0.6 pp · Ø 13.1% better than 29%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 64%
MVPs per match 2.1−0.1 · Ø 2.2 better than 30%
4Ks and aces 21x 4K, 1 ace in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (36%).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 76%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
Whether TsetseZ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 106 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −21 ELO
27 matches · 37% win rate
Between 0:00 and 6:00 +8 ELO, win rate 42%

TsetseZ loses the most ELO in match 1 of the day: −21 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Highest rating in a match: 2.24 · Mirage
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
54% better than 61%
0.73 right on the average
81.0 better than 55%
0.99 better than 41%
43% of 100 duels better than 13%
40% of 20 situations better than 56%
Inferno19
37% better than 8%
0.69 better than 32%
79.8 better than 45%
0.93 better than 21%
51% of 104 duels better than 39%
30% of 10 situations better than 30%
Dust 218
56% better than 69%
0.71 better than 40%
79.7 better than 48%
1.02 right on the average
44% of 90 duels better than 16%
71% of 7 situations better than 98%
Ancient16
38% better than 10%
0.68 better than 21%
78.0 better than 34%
0.93 better than 22%
33% of 60 duels better than 1%
33% of 12 situations better than 40%
Anubis16
50% right on the average
0.68 better than 23%
74.7 better than 19%
1.02 right on the average
47% of 58 duels better than 27%
38% of 16 situations right on the average
Cache11
45% -
0.72 -
82.3 -
1.01-
49% of 55 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TsetseZ plays

Across 106 matches TsetseZ averages K/R 0.70, ADR 79.0 and a rating of 0.98. Biggest strength: Utility hit rate at 40%, better than 82% of level 9 players. Most room to improve: Opening duels won at 45%, better than only 10% of level 9 players. Averages 15.3 kills per match with 49% headshots. The strongest map is Dust 2 with a 56% win rate in 18 matches. In 33 of 106 matches the rating was 1.10 or higher (31%), in 45 it was below 0.90. In 106 matches with detailed stats: 21 4Ks and 1 ace. TsetseZ loses the most ELO in match 1 of the day (−21 ELO, win rate 37%). Things go best on Mirage (+52 ELO, win rate 54%). Last 30 days: 1 matches, win rate 0%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.