Tsendo-

Mongolia
115 matches tracked 40 matches in 30 days
Last updated:

How does Tsendo- play?

Rating 0.93 K/R 0.66 ADR 73.5 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 115 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 11% normal 0.90 to 1.09 23% weak 0.75 to 0.89 22% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so clearly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−5 pp · Ø 49% better than 9%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 45%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so slightly below the average (0.98).

Headshot rate 49%+2 pp · Ø 47% better than 69%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 0.91−0.07 · Ø 0.98 better than 19%
Pistol kills per match 2.9
Knife kills 3 in 115 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so clearly below the average (12.9%).

2K rounds 11.3%−1.6 pp · Ø 12.9% better than 10%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 32%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 20x 4K, 1 ace in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.26).

Utility hit rate 38%+2 pp · Ø 36% better than 72%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.15−0.11 · Ø 0.26 better than 20%
Deaths per round 72%−1 pp · Ø 73% better than 62%

Progress

One value per month, dashed line is the level 7 average
Whether Tsendo- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 115 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: October 2026 with 0.70.

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 46%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Longest win streak: 5 wins in a row · Inferno
  3. Highest rating in a match: 1.85 · Inferno

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
50% right on the average
0.66 better than 22%
72.2 better than 16%
0.93 better than 25%
45% of 181 duels better than 23%
38% of 24 situations right on the average
Mirage31
55% better than 68%
0.68 better than 33%
76.3 better than 38%
0.96 better than 39%
42% of 166 duels better than 12%
22% of 18 situations better than 13%
Ancient20
60% better than 81%
0.60 better than 1%
70.6 better than 5%
0.82 better than 3%
41% of 111 duels better than 6%
55% of 11 situations better than 87%
Inferno13
62% -
0.72 -
77.7 -
1.07-
58% of 50 duels -
44% of 9 situations -
Anubis9
44% -
0.67 -
72.3 -
0.93-
33% of 33 duels -
33% of 3 situations -
Nuke5
40% -
0.64 -
67.8 -
0.89-
43% of 21 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tsendo- plays

Across 115 matches Tsendo- averages K/R 0.66, ADR 73.5 and a rating of 0.93. Most room to improve: Opening duels won at 44%, better than only 9% of level 7 players. Averages 14.7 kills per match with 49% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 29 of 115 matches the rating was 1.10 or higher (25%), in 60 it was below 0.90. In 115 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: October 2026 at 0.99. Things go best from match 5 of the day (+69 ELO, win rate 61%). Match no. 3 of the day goes best: 65% win rate. Last 30 days: 40 matches, win rate 58%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.