TrzyNaS

Poland
On FACEIT since 2019 402 matches tracked 124 matches in 30 days
Last updated:

How does TrzyNaS play?

Rating 1.07 K/R 0.78 ADR 83.4 from 402 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 402 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 17%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (333 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 57%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 37%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 1.07+0.04 · Ø 1.03 better than 57%
Pistol kills per match 3.3
Knife kills 17 in 402 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.2%).

2K rounds 14.8%+1.6 pp · Ø 13.2% better than 77%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 56x 4K, 7 aces in 333 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 25%
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 31%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +7 pp, ELO +182
= Stayed the same
K/R at 0.78, Rating at 1.07, ADR at 83.4
▼ Got worse
Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.74).

Patterns

From the last 402 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −309 ELO
61 matches · 57% win rate
On Mirage −248 ELO
113 matches · 52% win rate
In match 2 of the day −149 ELO
62 matches · 45% win rate

TrzyNaS loses the most ELO on Dust 2: −309 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Mirage
  2. Longest win streak: 7 wins in a row · Cache
  3. Highest rating in a match: 2.09 · Mirage

Maps in detail

from the last 402 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
52% right on the average
0.82 better than 80%
87.2 better than 76%
1.12 better than 73%
51% of 513 duels better than 47%
42% of 73 situations better than 62%
Dust 261
57% better than 67%
0.77 better than 59%
82.7 better than 56%
1.06 better than 53%
59% of 293 duels better than 85%
37% of 35 situations better than 45%
Nuke57
47% better than 24%
0.72 better than 39%
78.5 better than 37%
1.01 better than 41%
49% of 179 duels better than 30%
43% of 51 situations better than 63%
Ancient48
42% better than 17%
0.72 better than 35%
79.6 better than 37%
0.99 better than 33%
52% of 220 duels right on the average
31% of 36 situations better than 31%
Anubis47
55% better than 56%
0.79 better than 69%
84.6 better than 66%
1.08 better than 58%
55% of 220 duels better than 68%
44% of 32 situations better than 64%
Cache38
50% -
0.81 -
84.8 -
1.13-
50% of 207 duels -
24% of 25 situations -
Inferno24
67% better than 80%
0.75 better than 42%
80.9 better than 35%
1.00 better than 23%
64% of 116 duels better than 90%
33% of 9 situations better than 44%
Vertigo14
64% -
0.82 -
83.4 -
1.15-
56% of 64 duels -
11% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TrzyNaS plays

Across 402 matches TrzyNaS averages K/R 0.78, ADR 83.4 and a rating of 1.07. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 49% headshots. The strongest map is Inferno with a 67% win rate in 24 matches. In 176 of 402 matches the rating was 1.10 or higher (44%), in 129 it was below 0.90. In 333 matches with detailed stats: 56 4Ks and 7 aces. Best month by rating: September 2026 at 1.10. TrzyNaS loses the most ELO on Dust 2 (−309 ELO, win rate 57%). Things go best on Inferno (+152 ELO, win rate 67%). From match no. 5 of the day on, things go best: 60% win rate, +8 ELO. Improved over the last three months: Headshots +7 pp, ELO +182. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.07, ADR at 83.4. Last 30 days: 124 matches, win rate 53%, net ELO −119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.