Tru2T-

Portugal
On FACEIT since 2020 87 matches tracked 32 matches in 30 days
ELO ▼ 31
2,205
30-day peak: 2,236
Rank EU
#133,237
Portugal #2,175 in Portugal
Last updated:

How does Tru2T- play?

Rating 0.97 K/R 0.72 ADR 77.5 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 87 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 29% weak 0.75 to 0.89 21% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 11%−11 pp · Ø 22% better than 3%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 3.1
Knife kills 4 in 87 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 31%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 9x 4K, 1 ace in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 28%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 50%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Tru2T- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.72
JulAugSepOct

Best month: August 2026 with 0.79.

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −75 ELO
26 matches · 42% win rate
On Dust 2 −35 ELO
21 matches · 48% win rate
Between 0:00 and 6:00 +14 ELO, win rate 43%

Tru2T- loses the most ELO in match 2 of the day: −75 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.78 · Ancient
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 35 · Nuke

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
52% better than 55%
0.74 right on the average
81.5 better than 55%
1.01 better than 45%
46% of 119 duels better than 21%
50% of 10 situations better than 82%
Dust 221
48% better than 37%
0.68 better than 22%
74.7 better than 19%
0.93 better than 17%
38% of 111 duels better than 3%
20% of 5 situations better than 11%
Ancient15
47% better than 33%
0.78 better than 69%
80.6 better than 46%
1.02 better than 46%
62% of 73 duels better than 94%
71% of 7 situations better than 98%
Nuke10
70% -
0.77 -
84.3 -
1.02-
52% of 56 duels -
33% of 6 situations -
Inferno7
43% -
0.59 -
63.7 -
0.78-
50% of 24 duels -
40% of 5 situations -
Anubis5
60% -
0.65 -
67.4 -
0.90-
39% of 31 duels -
0% of 4 situations -
Cache4
50% -
0.76 -
74.8 -
1.11-
45% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Tru2T- plays

Across 87 matches Tru2T- averages K/R 0.72, ADR 77.5 and a rating of 0.97. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 51% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 27 of 87 matches the rating was 1.10 or higher (31%), in 35 it was below 0.90. In 81 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: August 2026 at 1.06. Tru2T- loses the most ELO in match 2 of the day (−75 ELO, win rate 42%). Things go best on Mirage (+28 ELO, win rate 52%). Last 30 days: 32 matches, win rate 59%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.