TroY-P
How does TroY-P play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.74. Last 3 months: 0.68 (at the start 0.70).
Rating, 1.00 is an average match
Best month: September 2026 with 0.98.
Damage per round (ADR)
Best month: July 2026 with 83.1. Last 3 months: 75.2 (at the start 77.9).
Share of headshot kills
Best month: July 2026 with 65%. Last 3 months: 52% (at the start 59%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 54% (at the start 46%).
Best month: October 2026 with 1,922.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 49%.
Patterns
From the last 151 matches, each row based on 20+ matches.Where does the ELO go?
TroY-P loses the most ELO in match 3 of the day: −83 ELO, 38% wins
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Highest rating in a match: 1.69 · Dust 2
- Most kills in a match: 46 · Mirage
Maps in detail
from the last 151 matchesCompared with players on the same level who have at least 15 matches on the map.
How TroY-P plays
Across 151 matches TroY-P averages K/R 0.69 and ADR 75.7; the rating across the 115 rated matches is 0.96. Biggest strength: Clutch 1v1 won at 45%. That is better than 82% of players on level 9. Most room to improve: Utility with impact at 30%. That is better than only 18% of players on level 9. On average 15.8 kills per match, 54% of them headshots. The strongest map is Mirage with a 57% win rate in 49 matches. In 41 of 115 matches the rating was 1.10 or higher (36%), in 49 it was below 0.90. In 122 matches with detailed stats: 20 4Ks and 5 aces. Best month by rating: September 2026 at 0.98. TroY-P loses the most ELO in match 3 of the day (−83 ELO, win rate 38%). Things go best on Mirage (+86 ELO, win rate 57%). Improved over the last three months: Win rate +8 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.68, ADR at 75.2. Last 30 days: 64 matches, win rate 50%, ELO balance +17.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.