Trimor123

Germany
On FACEIT since 2015 154 matches tracked 39 matches in 30 days
ELO ▲ 32
2,475
30-day peak: 2,475
Rank EU
#57,537
Germany #1,431 in Germany
Last updated:

How does Trimor123 play?

Rating 1.12 K/R 0.81 ADR 88.0 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 154 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

55% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 55%+16 pp · Ø 39% better than 99%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.11+0.08 · Ø 1.03 better than 73%
Pistol kills per match 3.2
Knife kills 1 in 154 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.4%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 90%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 82%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 18x 4K, 6 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 81%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +7 pp
= Stayed the same
K/R at 0.81, Rating at 1.13, ADR at 87.8
▼ Got worse
Headshots −6 pp, ELO −73

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.87. Last 3 months unchanged at 0.81. Clearly above the average (0.74).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −79 ELO
42 matches · 52% win rate
From match 5 of the day −67 ELO
24 matches · 33% win rate
On Saturdays −15 ELO, win rate 42%

Trimor123 loses the most ELO on Dust 2: −79 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Dust 2
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 32 · Nuke

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
52% right on the average
0.81 better than 79%
88.7 better than 83%
1.13 better than 77%
53% of 167 duels better than 56%
46% of 26 situations better than 75%
Anubis31
55% better than 60%
0.81 better than 79%
87.3 better than 79%
1.09 better than 67%
53% of 124 duels better than 56%
60% of 20 situations better than 95%
Ancient27
37% better than 8%
0.80 better than 74%
86.5 better than 75%
1.09 better than 66%
48% of 124 duels better than 30%
36% of 11 situations better than 45%
Inferno24
54% better than 52%
0.77 better than 57%
83.5 better than 54%
1.09 better than 56%
49% of 104 duels better than 27%
56% of 9 situations better than 88%
Cache21
52% -
0.86 -
91.6 -
1.19-
45% of 87 duels -
41% of 17 situations -
Nuke5
60% -
0.97 -
97.7 -
1.29-
58% of 24 duels -
33% of 3 situations -
Overpass3
0% -
0.86 -
101.4 -
1.13-
18% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Trimor123 plays

Across 154 matches Trimor123 averages K/R 0.81, ADR 88.0 and a rating of 1.12. Biggest strength: Clutch 1v1 won at 55%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 18.4 kills per match with 47% headshots. The strongest map is Anubis with a 55% win rate in 31 matches. In 75 of 154 matches the rating was 1.10 or higher (49%), in 46 it was below 0.90. In 105 matches with detailed stats: 18 4Ks and 6 aces. Best month by rating: August 2026 at 1.20. Trimor123 loses the most ELO on Dust 2 (−79 ELO, win rate 52%). Things go best on Inferno (+43 ELO, win rate 54%). Match no. 1 of the day goes best: 57% win rate, −63 ELO. Improved over the last three months: Win rate +7 pp. Got weaker: Headshots −6 pp, ELO −73. Unchanged in recent months: K/R at 0.81, Rating at 1.13, ADR at 87.8. Last 30 days: 39 matches, win rate 49%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.