TramVanCam

Vietnam
On FACEIT since 2020 89 matches tracked 40 matches in 30 days
ELO
2,202
Peak across the last 89 matches: 2,307
Rank SEA ▼ 254 places
#3,114
Vietnam #249 in Vietnam
30 days · prev. #2,860 · best #2,712
Last updated:

How does TramVanCam play?

Rating 1.07 K/R 0.75 ADR 86.6 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 89 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 59%+8 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 53%+3 pp · Ø 50% better than 72%
AWP share of kills 4%−6 pp · Ø 10% better than 24%
K/D 1.09+0.07 · Ø 1.02 better than 75%
Pistol kills per match 3.0
Knife kills 1 in 89 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.0%).

2K rounds 14.9%+1.7 pp · Ø 13.2% better than 86%
3K rounds 5.5%+1.5 pp · Ø 4.0% better than 94%
MVPs per match 2.5+0.2 · Ø 2.3 better than 75%
4Ks and aces 9x 4K, 0 aces in 40 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.8 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 7.8+3.6 · Ø 4.2 better than 98%
Enemies flashed per round 0.42+0.12 · Ø 0.30 better than 83%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.16, Rating +0.19, ADR +13.9, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, ELO −106

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.84 (at the start 0.68). Well above the average (0.73).

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −101 ELO
32 matches · 53% win rate

TramVanCam loses the most ELO on Mirage: −101 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Inferno
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
53% better than 56%
0.73 better than 46%
84.0 better than 68%
1.04 better than 55%
56% of 140 duels better than 79%
43% of 21 situations better than 64%
Dust 217
35% better than 7%
0.69 better than 29%
78.8 better than 42%
1.01 better than 45%
49% of 61 duels better than 41%
41% of 17 situations better than 59%
Ancient14
71% -
0.78 -
91.8 -
1.14-
55% of 55 duels -
63% of 8 situations -
Inferno13
54% -
0.80 -
92.3 -
1.13-
73% of 56 duels -
29% of 7 situations -
Anubis8
50% -
0.82 -
92.3 -
1.14-
47% of 34 duels -
43% of 7 situations -
Nuke3
100% -
0.77 -
88.8 -
1.03-
43% of 21 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How TramVanCam plays

Across 89 matches TramVanCam averages K/R 0.75, ADR 86.6 and a rating of 1.07. Biggest strength: Utility damage per round at 7.8, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 53% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 42 of 89 matches the rating was 1.10 or higher (47%), in 30 it was below 0.90. In 40 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 1.23. TramVanCam loses the most ELO on Mirage (−101 ELO, win rate 53%). Things go best in match 2 of the day (+25 ELO, win rate 73%). Match no. 2 of the day goes best: 73% win rate, +25 ELO. Improved over the last three months: K/R +0.16, Rating +0.19, ADR +13.9, Win rate +7 pp. Got weaker: Headshots −5 pp, ELO −106. Last 30 days: 40 matches, win rate 58%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.