Tr1wOo

France
On FACEIT since 2022 340 matches tracked 61 matches in 30 days
Last updated:

How does Tr1wOo play?

Rating 0.99 K/R 0.73 ADR 79.8 from 340 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 340 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 24%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (292 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 50%−2 pp · Ø 52% better than 34%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 71%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 0.98−0.06 · Ø 1.04 better than 24%
Pistol kills per match 2.9
Knife kills 7 in 340 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 46%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 32%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 45x 4K, 4 aces in 292 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 64%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 26%
Deaths per round 74%+2 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp, ELO +56
= Stayed the same
K/R at 0.72, Rating at 0.99, ADR at 79.5
▼ Got worse
Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.72 (at the start 0.74). Just below the average (0.74).

Patterns

From the last 340 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −15 ELO
41 matches · 61% win rate
On Wednesdays +176 ELO, win rate 41%

Tr1wOo loses the most ELO on Anubis: −15 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Nuke
  2. Most kills in a match: 40 · Ancient
  3. Longest win streak: 10 wins in a row · Nuke

Maps in detail

from the last 340 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
45% better than 20%
0.76 better than 55%
82.4 better than 55%
1.03 better than 45%
51% of 431 duels better than 45%
30% of 44 situations better than 23%
Nuke66
45% better than 19%
0.71 better than 26%
78.5 better than 30%
0.96 better than 20%
49% of 318 duels better than 30%
17% of 29 situations better than 5%
Ancient61
41% better than 16%
0.74 better than 41%
82.4 better than 47%
1.00 better than 33%
47% of 300 duels better than 21%
33% of 36 situations better than 37%
Anubis41
61% better than 77%
0.75 right on the average
83.3 better than 60%
1.04 better than 47%
53% of 219 duels better than 55%
26% of 19 situations better than 19%
Cache37
59% -
0.76 -
81.8 -
1.03-
56% of 221 duels -
33% of 21 situations -
Dust 229
62% better than 82%
0.64 better than 8%
71.2 better than 8%
0.92 better than 11%
38% of 115 duels better than 2%
53% of 15 situations better than 86%
Inferno12
50% -
0.63 -
71.2 -
0.89-
43% of 49 duels -
0% of 3 situations -
Vertigo6
50% -
0.57 -
64.2 -
0.84-
27% of 30 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tr1wOo plays

Across 340 matches Tr1wOo averages K/R 0.73, ADR 79.8 and a rating of 0.99. Biggest strength: Utility hit rate at 38%, better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 74%, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 15.7 kills per match with 54% headshots. The strongest map is Dust 2 with a 62% win rate in 29 matches. In 128 of 340 matches the rating was 1.10 or higher (38%), in 146 it was below 0.90. In 292 matches with detailed stats: 45 4Ks and 4 aces. Best month by rating: July 2026 at 1.02. Tr1wOo loses the most ELO on Anubis (−15 ELO, win rate 61%). Things go best on Dust 2 (+116 ELO, win rate 62%). Improved over the last three months: Headshots +3 pp, ELO +56. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 79.5. Last 30 days: 61 matches, win rate 54%, net ELO +123.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.