ToshCS

United Kingdom
191 matches tracked 107 matches in 30 days
Last updated:

How does ToshCS play?

Rating 1.02 (from 145 matches) K/R 0.71 ADR 76.5 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 58%
Rating spread from 145 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 31%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Higher headshot rate than the level 7 average.
ClutcherHeadshots
better than most on level 7 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 69%
Opening duels won 51%+1 pp better than 63%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 45%
Clutch 1v2 won 25%+4 pp better than 76%
Clutch kills per match 2.1+0.4 better than 86%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+6 pp better than 80%
AWP share of kills 14%+4 pp better than 73%
K/D 1.00+0.01 better than 58%
Pistol kills per match 2.5
Knife kills 1 in 191 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.7%−0.3 pp better than 40%
Rounds with 3K 4.0%+0.1 pp better than 64%
MVPs per match 2.1−0.1 better than 40%
4Ks and aces 22x 4K, 3 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 8%
Utility damage per round 3.8−0.4 better than 45%
Enemies flashed per round 0.38+0.11 better than 79%
Rounds with a death 71%−2.0 pp better than 72%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.72
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.72.

Patterns

From the last 191 matches, each row based on 20+ matches.

Where does the ELO go?

On Anubis −28 ELO
21 matches · 57% wins
On Ancient −23 ELO
34 matches · 41% wins

ToshCS loses the most ELO on Anubis: −28 ELO, 57% wins

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 35 · Nuke
  3. Highest rating in a match: 2.26 · Nuke

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
52% better than 56%
0.68 better than 30%
74.7 better than 27%
0.97–
51% of 250 duels better than 55%
41% of 39 situations better than 59%
Dust 245
49% better than 45%
0.73 better than 59%
79.0 better than 52%
1.04–
50% of 191 duels better than 54%
42% of 36 situations better than 62%
Ancient34
41% better than 26%
0.67 better than 25%
70.9 better than 11%
0.96–
45% of 130 duels better than 23%
36% of 39 situations better than 46%
Anubis21
57% better than 70%
0.73 better than 59%
77.6 better than 42%
1.03–
59% of 107 duels better than 91%
21% of 14 situations better than 12%
Inferno16
44% better than 30%
0.66 better than 25%
77.2 better than 44%
0.95–
45% of 71 duels better than 20%
50% of 8 situations better than 80%
Nuke12
42% –
0.79 –
83.1 –
1.32–
57% of 68 duels –
60% of 10 situations –
Cache10
60% –
0.75 –
79.2 –
1.08–
50% of 52 duels –
7% of 15 situations –

Compared with players on the same level who have at least 15 matches on the map.

How ToshCS plays

Across 191 matches ToshCS averages K/R 0.71 and ADR 76.5; the rating across the 145 rated matches is 1.02. Biggest strength: Headshot rate at 52%. That is better than 80% of players on level 7. Most room to improve: Utility with impact at 27%. That is better than only 8% of players on level 7. On average 15.3 kills per match, 52% of them headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 54 of 145 matches the rating was 1.10 or higher (37%), in 61 it was below 0.90. In 191 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: October 2026 at 1.02. ToshCS loses the most ELO on Anubis (−28 ELO, win rate 57%). Things go best on Mirage (+17 ELO, win rate 52%). Last 30 days: 107 matches, win rate 49%, ELO balance −16.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.