Torga1

Kazakhstan
On FACEIT since 2023 162 matches tracked 38 matches in 30 days
Last updated:

How does Torga1 play?

Rating 0.99 K/R 0.73 ADR 80.2 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 162 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 8%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 3.2
Knife kills 1 in 162 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 73%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 13%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 23x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 58%
Enemies flashed per round 0.48+0.20 · Ø 0.28 better than 90%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +172
= Stayed the same
K/R at 0.72, Rating at 0.99, Headshots at 53%, Win rate at 47%
▼ Got worse
ADR −5.0

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −30 ELO
21 matches · 38% win rate
On Mirage −6 ELO
58 matches · 41% win rate
Between 0:00 and 6:00 −25 ELO, win rate 34%
On Wednesdays +9 ELO, win rate 32%

Torga1 loses the most ELO in match 2 of the day: −30 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Ancient
  2. Most kills in a match: 39 · Inferno
  3. Longest win streak: 6 wins in a row · Overpass

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
41% better than 15%
0.71 better than 37%
79.6 better than 46%
0.95 better than 26%
41% of 213 duels better than 6%
30% of 30 situations better than 27%
Dust 235
46% better than 30%
0.73 better than 45%
79.9 better than 44%
1.01 better than 42%
55% of 173 duels better than 71%
29% of 14 situations better than 27%
Ancient23
57% better than 66%
0.80 better than 75%
83.5 better than 61%
1.10 better than 73%
53% of 102 duels better than 60%
38% of 13 situations right on the average
Anubis18
44% better than 24%
0.77 better than 66%
85.3 better than 74%
1.05 better than 57%
46% of 94 duels better than 20%
10% of 10 situations better than 3%
Inferno15
47% better than 31%
0.69 better than 31%
77.0 better than 33%
0.93 better than 19%
58% of 60 duels better than 80%
0% of 2 situations better than 2%
Nuke7
71% -
0.68 -
70.1 -
1.11-
43% of 23 duels -
100% of 3 situations -
Cache4
50% -
0.69 -
76.9 -
0.91-
50% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Torga1 plays

Across 162 matches Torga1 averages K/R 0.73, ADR 80.2 and a rating of 0.99. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 53% headshots. The strongest map is Ancient with a 57% win rate in 23 matches. In 51 of 162 matches the rating was 1.10 or higher (31%), in 65 it was below 0.90. In 124 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. Torga1 loses the most ELO in match 2 of the day (−30 ELO, win rate 38%). Things go best in match 1 of the day (+24 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +24 ELO. Improved over the last three months: ELO +172. Got weaker: ADR −5.0. Unchanged in recent months: K/R at 0.72, Rating at 0.99, Headshots at 53%, Win rate at 47%. Last 30 days: 38 matches, win rate 45%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.