Toni_Stark33
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).
Compared with 866 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average51% of 1v1s won and so well above the average (39%).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.00).
Impact
AverageExactly 3 kills in 2.7% of rounds and so well below the average (3.9%).
Utility and deaths
AverageDied in 71% of rounds and so slightly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.89. Last 3 months: 0.67 (at the start 0.65). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.23. Last 3 months: 0.95 (at the start 0.92). Clearly below the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 91.5. Last 3 months: 75.9 (at the start 74.1). Slightly below the average (79.3).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 47% (at the start 43%). Slightly above the average (45%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 53% (at the start 46%). Just above the average (52%).
Best month: October 2026 with 1,332. Last 3 months: 1,332 (at the start 1,067).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 58%.
Patterns
From the last 135 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Toni_Stark33 loses the most ELO in match 2 of the day: +112 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Cache
- Highest rating in a match: 2.33 · Mirage
- Most kills in a match: 44 · Ancient
Maps in detail
from the last 135 matchesCompared with players on the same level who have at least 15 matches on the map.
How Toni_Stark33 plays
Across 135 matches Toni_Stark33 averages K/R 0.66, ADR 75.4 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 51%, better than 97% of level 6 players. Most room to improve: Rounds with first kill at 7%, better than only 10% of level 6 players. Averages 15.0 kills per match with 46% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 40 of 135 matches the rating was 1.10 or higher (30%), in 70 it was below 0.90. In 94 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: October 2026 at 1.23. Toni_Stark33 loses the most ELO in match 2 of the day (+112 ELO, win rate 46%). Things go best on Mirage (+171 ELO, win rate 60%). Improved over the last three months: Headshots +4 pp, Win rate +7 pp, ELO +265. Unchanged in recent months: K/R at 0.67, Rating at 0.95, ADR at 75.9. Last 30 days: 20 matches, win rate 60%, net ELO +131.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.