Tomyjada

Portugal
118 matches tracked 15 matches in 30 days
Last updated:

How does Tomyjada play?

Rating 0.97 (from 98 matches) K/R 0.68 ADR 75.0 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 98 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 94%
Clutch 1v2 won 18%−2 pp · Ø 20% better than 31%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (48%).

Headshot rate 35%−13 pp · Ø 48% better than 2%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 0.98−0.02 · Ø 1.00 better than 38%
Pistol kills per match 2.2
Knife kills 3 in 118 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (3.9%).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 35%
3K rounds 2.9%−1.0 pp · Ø 3.9% better than 9%
MVPs per match 2.0−0.2 · Ø 2.2 better than 20%
4Ks and aces 12x 4K, 1 ace in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 57%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.68, ADR at 74.2, Win rate at 53%
▼ Got worse
Rating −0.15

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.72).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +8 ELO
34 matches · 41% win rate
Between 0:00 and 6:00 −10 ELO, win rate 42%
On Thursdays −10 ELO, win rate 43%

Tomyjada loses the most ELO in match 2 of the day: +8 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Highest rating in a match: 1.74 · Cache
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
48% better than 41%
0.71 better than 39%
77.0 better than 32%
1.02 better than 52%
54% of 121 duels better than 70%
63% of 30 situations better than 96%
Dust 227
56% better than 69%
0.71 better than 40%
77.2 better than 36%
1.02 right on the average
56% of 86 duels better than 79%
29% of 14 situations better than 26%
Inferno12
58% -
0.68 -
73.9 -
0.97-
56% of 27 duels -
60% of 5 situations -
Anubis11
55% -
0.61 -
74.0 -
0.88-
52% of 29 duels -
56% of 9 situations -
Nuke10
50% -
0.65 -
69.2 -
0.86-
39% of 28 duels -
0% of 6 situations -
Ancient9
56% -
0.56 -
66.2 -
0.80-
39% of 18 duels -
33% of 6 situations -
Cache4
75% -
0.66 -
68.1 -
1.01-
30% of 10 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tomyjada plays

Across 118 matches Tomyjada averages K/R 0.68 and ADR 75.0; the rating across the 98 rated matches is 0.97. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 9 players. Most room to improve: Headshot rate at 35%, better than only 2% of level 9 players. Averages 14.9 kills per match with 35% headshots. The strongest map is Inferno with a 58% win rate in 12 matches. In 30 of 98 matches the rating was 1.10 or higher (31%), in 43 it was below 0.90. In 85 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. Tomyjada loses the most ELO in match 2 of the day (+8 ELO, win rate 41%). Things go best on Mirage (+117 ELO, win rate 48%). Improved over the last three months: Headshots +3 pp. Got weaker: Rating −0.15. Unchanged in recent months: K/R at 0.68, ADR at 74.2, Win rate at 53%. Last 30 days: 15 matches, win rate 53%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.