TiuMarcelo

Switzerland
On FACEIT since 2018 124 matches tracked 44 matches in 30 days
ELO ▲ 92
2,171
30-day peak: 2,171
Rank EU
#147,123
Switzerland #1,169 in Switzerland
Last updated:

How does TiuMarcelo play?

Rating 1.06 K/R 0.75 ADR 80.8 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 124 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 15%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 3.2
Knife kills 3 in 124 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 44%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 24x 4K, 3 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 92%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether TiuMarcelo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 124 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
29 matches · 34% win rate
On Dust 2 −24 ELO
25 matches · 48% win rate
On Ancient −6 ELO
26 matches · 62% win rate

TiuMarcelo loses the most ELO in match 2 of the day: −25 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Mirage
  2. Most kills in a match: 40 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient26
62% better than 84%
0.77 better than 64%
83.3 better than 60%
1.12 better than 79%
44% of 124 duels better than 12%
29% of 14 situations better than 26%
Dust 225
48% better than 38%
0.73 better than 45%
77.5 better than 32%
1.00 better than 39%
54% of 116 duels better than 64%
21% of 19 situations better than 11%
Inferno24
58% better than 65%
0.74 better than 57%
79.5 better than 43%
1.07 better than 64%
56% of 124 duels better than 73%
33% of 9 situations better than 41%
Cache17
47% -
0.80 -
86.3 -
1.08-
52% of 93 duels -
42% of 12 situations -
Mirage16
63% better than 88%
0.79 better than 74%
81.7 better than 57%
1.11 better than 77%
53% of 78 duels better than 64%
20% of 15 situations better than 9%
Anubis9
33% -
0.65 -
74.7 -
0.86-
45% of 38 duels -
50% of 2 situations -
Nuke6
50% -
0.74 -
81.7 -
1.01-
50% of 22 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TiuMarcelo plays

Across 124 matches TiuMarcelo averages K/R 0.75, ADR 80.8 and a rating of 1.06. Biggest strength: Utility damage per round at 6.4, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 55% headshots. The strongest map is Mirage with a 63% win rate in 16 matches. In 53 of 124 matches the rating was 1.10 or higher (43%), in 46 it was below 0.90. In 117 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: August 2026 at 1.11. TiuMarcelo loses the most ELO in match 2 of the day (−25 ELO, win rate 34%). Things go best in match 3 of the day (±0 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate. Last 30 days: 44 matches, win rate 55%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.