Tira_Ned

Russia
257 matches tracked
Last updated:

How does Tira_Ned play?

Rating 1.02 K/R 0.75 ADR 82.3 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 257 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More 4Ks and aces per 100 rounds than the level 6 average. More first kills per match than the level 6 average.
AWPerMulti-killsEntry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (195 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 52%+2 pp · Ø 50% better than 76%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 8%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 52%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.00).

Headshot rate 46%+1 pp · Ø 45% better than 53%
AWP share of kills 21%+11 pp · Ø 10% better than 88%
K/D 0.98−0.02 · Ø 1.00 better than 55%
Pistol kills per match 2.3
Knife kills 5 in 257 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (3.9%).

2K rounds 13.5%+0.5 pp · Ø 13.0% better than 68%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 94%
MVPs per match 2.4+0.2 · Ø 2.2 better than 81%
4Ks and aces 47x 4K, 7 aces in 195 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.1).

Utility hit rate 28%−7 pp · Ø 35% better than 11%
Utility damage per round 2.0−2.1 · Ø 4.1 better than 9%
Enemies flashed per round 0.21−0.05 · Ø 0.26 better than 41%
Deaths per round 76%+4 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.06, Rating +0.09, ADR +7.9, Headshots +4 pp, Win rate +9 pp, ELO +78
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.76 (at the start 0.70). Slightly above the average (0.72).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −114 ELO
45 matches · 44% win rate
On Dust 2 −97 ELO
100 matches · 55% win rate
Between 12:00 and 18:00 −15 ELO, win rate 42%
On Saturdays −90 ELO, win rate 38%

Tira_Ned loses the most ELO in match 1 of the day: −114 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 48 · Mirage
  3. Highest rating in a match: 2.22 · Dust 2

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2100
55% better than 69%
0.77 better than 79%
86.1 better than 87%
1.04 better than 70%
52% of 649 duels better than 64%
33% of 30 situations better than 40%
Mirage62
55% better than 71%
0.69 better than 37%
75.3 better than 32%
0.99 right on the average
49% of 336 duels right on the average
16% of 32 situations better than 7%
Ancient51
49% better than 46%
0.75 better than 71%
80.2 better than 57%
1.04 better than 73%
53% of 328 duels better than 71%
50% of 24 situations better than 81%
Anubis22
32% better than 6%
0.83 better than 95%
94.2 better than 98%
1.11 better than 87%
59% of 145 duels better than 92%
23% of 13 situations better than 18%
Nuke18
33% better than 4%
0.67 better than 21%
76.8 better than 37%
0.86 better than 12%
37% of 120 duels better than 4%
27% of 26 situations better than 20%

Compared with players on the same level who have at least 15 matches on the map.

How Tira_Ned plays

Across 257 matches Tira_Ned averages K/R 0.75, ADR 82.3 and a rating of 1.02. Biggest strength: Rounds with first kill at 15%, better than 96% of level 6 players. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 6 players. Averages 16.5 kills per match with 46% headshots. The strongest map is Mirage with a 55% win rate in 62 matches. In 91 of 257 matches the rating was 1.10 or higher (35%), in 106 it was below 0.90. In 195 matches with detailed stats: 47 4Ks and 7 aces. Best month by rating: August 2026 at 1.07. Tira_Ned loses the most ELO in match 1 of the day (−114 ELO, win rate 44%). Things go best on Mirage (+76 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +106 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ADR +7.9, Headshots +4 pp, Win rate +9 pp, ELO +78. Last 30 days: 6 matches, win rate 17%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.