Timsar_aliz1

Iran
163 matches tracked 61 matches in 30 days
Last updated:

How does Timsar_aliz1 play?

Rating 1.03 K/R 0.75 ADR 80.7 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 163 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 76%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 27%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 63%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just above the average (1.00).

Headshot rate 46%+1 pp · Ø 45% better than 53%
AWP share of kills 2%−8 pp · Ø 10% better than 12%
K/D 1.03+0.03 · Ø 1.00 better than 74%
Pistol kills per match 2.7
Knife kills 2 in 163 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).

2K rounds 13.3%+0.3 pp · Ø 13.0% better than 62%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 80%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 24x 4K, 2 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 5%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 21%
Enemies flashed per round 0.47+0.21 · Ø 0.26 better than 92%
Deaths per round 73%+1 pp · Ø 72% better than 52%

Progress

One value per month, dashed line is the level 6 average
Whether Timsar_aliz1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 155 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.70
JulAugSepOct

Best month: August 2026 with 0.84.

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −18 ELO
24 matches · 42% win rate
In match 1 of the day +8 ELO
28 matches · 43% win rate
On Fridays −48 ELO, win rate 39%

Timsar_aliz1 loses the most ELO in match 3 of the day: −18 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 48 · Dust 2
  3. Highest rating in a match: 2.35 · Dust 2

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
60% better than 83%
0.80 better than 90%
84.9 better than 84%
1.15 better than 93%
53% of 258 duels better than 69%
37% of 52 situations better than 49%
Mirage27
44% better than 30%
0.70 better than 42%
78.6 better than 48%
0.96 better than 40%
57% of 114 duels better than 88%
15% of 13 situations better than 6%
Nuke21
57% better than 68%
0.73 right on the average
76.0 better than 33%
1.01 right on the average
48% of 77 duels better than 35%
56% of 18 situations better than 87%
Anubis18
28% better than 2%
0.75 better than 67%
83.8 better than 80%
0.97 better than 45%
49% of 86 duels better than 46%
27% of 11 situations better than 27%
Inferno15
53% better than 58%
0.71 better than 53%
74.4 better than 29%
0.95 better than 39%
48% of 75 duels better than 41%
38% of 8 situations better than 52%
Ancient11
36% -
0.69 -
74.7 -
0.92-
46% of 48 duels -
14% of 7 situations -
Cache7
29% -
0.69 -
78.8 -
0.88-
58% of 38 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Timsar_aliz1 plays

Across 163 matches Timsar_aliz1 averages K/R 0.75, ADR 80.7 and a rating of 1.03. Biggest strength: 3K rounds at 4.4%, better than 80% of level 6 players. Most room to improve: Utility hit rate at 25%, better than only 5% of level 6 players. Averages 16.6 kills per match with 46% headshots. The strongest map is Dust 2 with a 60% win rate in 63 matches. In 59 of 163 matches the rating was 1.10 or higher (36%), in 66 it was below 0.90. In 142 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: August 2026 at 1.15. Timsar_aliz1 loses the most ELO in match 3 of the day (−18 ELO, win rate 42%). Things go best on Mirage (+58 ELO, win rate 44%). Match no. 2 of the day goes best: 72% win rate, +54 ELO. Last 30 days: 61 matches, win rate 51%, net ELO +99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.