Timoxaa1

Russia
68 matches tracked 68 matches in 30 days
Last updated:

How does Timoxaa1 play?

Rating 0.88 K/R 0.65 ADR 73.5 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 68 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 35%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 3 average. More first kills per match than the level 3 average.
AWPerEntry
better than most on level 3 about average weaker than most
Level 3

Compared with 794 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so well above the average (9%).

Rounds with first kill 11%+2 pp · Ø 9% better than 77%
Opening duels won 49%+2 pp · Ø 47% better than 64%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.5).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 77%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 46%
Clutch kills per match 1.0−0.5 · Ø 1.5 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.86 K/D and so slightly below the average (0.93).

Headshot rate 40%−1 pp · Ø 41% better than 43%
AWP share of kills 28%+18 pp · Ø 10% better than 93%
K/D 0.86−0.07 · Ø 0.93 better than 30%
Pistol kills per match 1.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly above the average (3.5%).

2K rounds 11.4%−1.1 pp · Ø 12.5% better than 28%
3K rounds 3.9%+0.4 pp · Ø 3.5% better than 74%
MVPs per match 2.00.0 · Ø 2.0 right on the average
4Ks and aces 4x 4K, 0 aces in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 37%+3 pp · Ø 34% better than 73%
Utility damage per round 3.3−0.1 · Ø 3.4 better than 47%
Enemies flashed per round 0.19−0.02 · Ø 0.21 better than 44%
Deaths per round 76%+2 pp · Ø 74% better than 28%

Progress

One value per month, dashed line is the level 3 average
Whether Timoxaa1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 68 matches, all from the last 3 months.

Kills per round (K/R)

0.66
SepOct

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −61 ELO
28 matches · 36% win rate
On Dust 2 −24 ELO
24 matches · 54% win rate

Timoxaa1 loses the most ELO from match 5 of the day: −61 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Dust 2
  2. Highest rating in a match: 1.60 · Inferno
  3. Longest win streak: 11 wins in a row · Nuke

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
54% better than 73%
0.68 right on the average
76.0 better than 52%
0.92 better than 44%
48% of 119 duels right on the average
41% of 17 situations better than 64%
Mirage16
38% better than 16%
0.64 better than 31%
71.1 better than 28%
0.87 better than 28%
48% of 67 duels right on the average
33% of 12 situations better than 41%
Anubis8
63% -
0.63 -
71.2 -
0.84-
51% of 39 duels -
0% of 1 situations -
Inferno6
67% -
0.70 -
75.1 -
0.98-
57% of 30 duels -
100% of 1 situations -
Ancient5
40% -
0.68 -
78.0 -
0.90-
50% of 20 duels -
100% of 1 situations -
Cache5
40% -
0.70 -
78.6 -
0.92-
57% of 30 duels -
-
Nuke4
50% -
0.43 -
59.0 -
0.58-
21% of 14 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Timoxaa1 plays

Across 68 matches Timoxaa1 averages K/R 0.65, ADR 73.5 and a rating of 0.88. Biggest strength: Rounds with first kill at 11%, better than 77% of level 3 players. Averages 14.3 kills per match with 40% headshots. The strongest map is Dust 2 with a 54% win rate in 24 matches. In 16 of 68 matches the rating was 1.10 or higher (24%), in 38 it was below 0.90. In 68 matches with detailed stats: 4 4Ks and 0 aces. Timoxaa1 loses the most ELO from match 5 of the day (−61 ELO, win rate 36%). Last 30 days: 68 matches, win rate 50%, net ELO −67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.