TimeTrave1er

Bulgaria
On FACEIT since 2015 209 matches tracked 70 matches in 30 days
ELO ▲ 302
2,133
30-day peak: 2,133
Rank EU
#164,959
Bulgaria #699 in Bulgaria
Last updated:

How does TimeTrave1er play?

Rating 1.06 (from 202 matches) K/R 0.76 ADR 83.5 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 202 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 28%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.02).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.10+0.08 · Ø 1.02 better than 75%
Pistol kills per match 3.3
Knife kills 1 in 209 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 57%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 23x 4K, 1 ace in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 78%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp
= Stayed the same
Rating at 1.04, ADR at 82.9, Headshots at 45%, ELO at 2,006
▼ Got worse
K/R −0.04

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.74 (at the start 0.78). Right on the average (0.74).

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −73 ELO
36 matches · 47% win rate
On Dust 2 −26 ELO
59 matches · 58% win rate
On Fridays +21 ELO, win rate 35%

TimeTrave1er loses the most ELO on Mirage: −73 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.08 · Dust 2
  3. Most kills in a match: 35 · Inferno

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
58% better than 72%
0.83 better than 85%
90.0 better than 87%
1.16 better than 85%
63% of 264 duels better than 95%
41% of 39 situations better than 61%
Mirage36
47% better than 33%
0.73 right on the average
79.7 better than 46%
1.02 right on the average
52% of 147 duels better than 58%
46% of 26 situations better than 72%
Inferno29
41% better than 17%
0.75 better than 62%
82.1 better than 56%
1.06 better than 61%
55% of 116 duels better than 69%
37% of 30 situations better than 51%
Anubis25
52% better than 49%
0.69 better than 26%
75.9 better than 22%
0.98 better than 31%
53% of 73 duels better than 61%
41% of 17 situations better than 60%
Cache21
43% -
0.86 -
94.3 -
1.16-
60% of 87 duels -
46% of 13 situations -
Ancient20
45% better than 28%
0.69 better than 24%
78.0 better than 31%
0.96 better than 26%
59% of 71 duels better than 88%
7% of 15 situations better than 2%
Nuke15
53% better than 45%
0.73 better than 35%
81.8 better than 46%
1.03 better than 40%
57% of 47 duels better than 72%
33% of 9 situations better than 33%
Overpass3
33% -
0.55 -
58.2 -
0.84-
50% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TimeTrave1er plays

Across 209 matches TimeTrave1er averages K/R 0.76 and ADR 83.5; the rating across the 202 rated matches is 1.06. Biggest strength: Opening duels won at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 45% headshots. The strongest map is Dust 2 with a 58% win rate in 59 matches. In 91 of 202 matches the rating was 1.10 or higher (45%), in 67 it was below 0.90. In 105 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. TimeTrave1er loses the most ELO on Mirage (−73 ELO, win rate 47%). Things go best on Cache (+60 ELO, win rate 43%). Match no. 2 of the day goes best: 56% win rate, −25 ELO. Improved over the last three months: Win rate +6 pp. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 1.04, ADR at 82.9, Headshots at 45%, ELO at 2,006. Last 30 days: 70 matches, win rate 54%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.