Thuban

Italy
On FACEIT since 2017 293 matches tracked 108 matches in 30 days
Last updated:

How does Thuban play?

Rating 0.91 K/R 0.66 ADR 74.7 from 292 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 292 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 20% weak 0.75 to 0.89 24% very weak below 0.75 31%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 0.89−0.14 · Ø 1.03 better than 7%
Pistol kills per match 2.5
Knife kills 2 in 292 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.4%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 16%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 28x 4K, 3 aces in 234 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 14%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp, ELO +586
= Stayed the same
K/R at 0.66, Rating at 0.92, ADR at 74.5, Headshots at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.66 (at the start 0.64). Clearly below the average (0.74).

Patterns

From the last 292 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −47 ELO
27 matches · 41% win rate
On Dust 2 −29 ELO
55 matches · 47% win rate
On Wednesdays −26 ELO, win rate 46%

Thuban loses the most ELO on Inferno: −47 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 1.87 · Dust 2
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 292 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
56% better than 69%
0.68 better than 23%
74.8 better than 21%
0.97 better than 30%
43% of 270 duels better than 11%
35% of 34 situations better than 41%
Ancient59
46% better than 29%
0.65 better than 12%
75.6 better than 21%
0.87 better than 8%
49% of 274 duels better than 37%
33% of 51 situations better than 41%
Dust 255
47% better than 33%
0.67 better than 19%
76.8 better than 28%
0.93 better than 17%
46% of 237 duels better than 24%
33% of 30 situations better than 37%
Anubis41
56% better than 68%
0.68 better than 23%
79.5 better than 44%
0.92 better than 14%
51% of 200 duels right on the average
29% of 21 situations better than 27%
Cache28
75% -
0.64 -
72.2 -
0.95-
35% of 96 duels -
40% of 20 situations -
Inferno27
41% better than 18%
0.61 better than 4%
67.8 better than 5%
0.85 better than 4%
39% of 104 duels better than 2%
33% of 21 situations better than 32%
Nuke13
46% -
0.66 -
74.8 -
0.93-
44% of 48 duels -
60% of 10 situations -
Faceitaimdeagle5
40% -
0.45 -
57.4 -
0.74-
45% of 118 duels -
45% of 118 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Thuban plays

Across 292 matches Thuban averages K/R 0.66, ADR 74.7 and a rating of 0.91. Most room to improve: K/D at 0.89, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 50% headshots. The strongest map is Cache with a 75% win rate in 28 matches. In 75 of 292 matches the rating was 1.10 or higher (26%), in 159 it was below 0.90. In 234 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: August 2026 at 0.95. Thuban loses the most ELO on Inferno (−47 ELO, win rate 41%). Things go best in match 1 of the day (+109 ELO, win rate 57%). Match no. 4 of the day goes best: 60% win rate, −54 ELO. Improved over the last three months: Win rate +6 pp, ELO +586. Unchanged in recent months: K/R at 0.66, Rating at 0.92, ADR at 74.5, Headshots at 51%. Last 30 days: 108 matches, win rate 54%, net ELO +88.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.