TheFatKid2d

Hungary
On FACEIT since 2014 99 matches tracked
Last updated:

How does TheFatKid2d play?

Rating 1.03 K/R 0.71 ADR 82.3 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 99 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 7%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 3.1
Knife kills 1 in 99 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 8%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 6x 4K, 0 aces in 35 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.3 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 8.3+4.1 · Ø 4.2 better than 99%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 50%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, Rating at 1.02, ADR at 79.9, Headshots at 45%, Win rate at 54%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.69 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 1.91 · Nuke
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
58% better than 73%
0.69 better than 26%
82.8 better than 63%
1.01 better than 42%
48% of 111 duels better than 33%
26% of 19 situations better than 19%
Mirage25
52% better than 55%
0.68 better than 23%
76.3 better than 28%
0.99 better than 38%
47% of 120 duels better than 26%
21% of 19 situations better than 11%
Inferno15
73% better than 96%
0.81 better than 76%
91.5 better than 86%
1.20 better than 85%
56% of 94 duels better than 63%
33% of 15 situations better than 32%
Ancient13
62% -
0.74 -
85.3 -
1.07-
42% of 69 duels -
38% of 16 situations -
Anubis9
22% -
0.59 -
73.7 -
0.81-
58% of 31 duels -
50% of 4 situations -
Nuke7
43% -
0.76 -
85.8 -
1.06-
51% of 39 duels -
50% of 2 situations -
Cache4
50% -
0.78 -
83.4 -
1.11-
57% of 7 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TheFatKid2d plays

Across 99 matches TheFatKid2d averages K/R 0.71, ADR 82.3 and a rating of 1.03. Biggest strength: Utility damage per round at 8.3, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 45% headshots. The strongest map is Inferno with a 73% win rate in 15 matches. In 37 of 99 matches the rating was 1.10 or higher (37%), in 36 it was below 0.90. In 35 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.14. Things go best on Dust 2 (+33 ELO, win rate 58%). Unchanged in recent months: K/R at 0.69, Rating at 1.02, ADR at 79.9, Headshots at 45%, Win rate at 54%. Last 30 days: 4 matches, win rate 75%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.