The-LaM

Mongolia
On FACEIT since 2022 61 matches tracked 20 matches in 30 days
ELO
1,794
Peak across the last 61 matches: 1,794
Rank SEA ▼ 1,593 places
#10,476
30 days · prev. #8,883 · best #5,303
Last updated:

How does The-LaM play?

Rating 0.96 K/R 0.68 ADR 71.0 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 61 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 8% good 1.10 to 1.29 21% normal 0.90 to 1.09 16% weak 0.75 to 0.89 21% very weak below 0.75 30%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 82%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 25%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (1.00).

Headshot rate 46%−3 pp · Ø 49% better than 37%
AWP share of kills 31%+21 pp · Ø 10% better than 97%
K/D 0.97−0.03 · Ø 1.00 better than 34%
Pistol kills per match 3.4
Knife kills 8 in 61 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.2).

2K rounds 12.9%−0.3 pp · Ø 13.2% better than 40%
3K rounds 2.6%−1.3 pp · Ø 3.9% better than 4%
MVPs per match 1.7−0.5 · Ø 2.2 better than 3%
4Ks and aces 13x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 12%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 26%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 36%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
Whether The-LaM is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 61 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: August 2026 with 0.69.

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Most kills in a match: 51 · Ancient
  3. Highest rating in a match: 2.34 · Dust 2

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
67% better than 94%
0.67 better than 21%
69.0 better than 5%
1.03 better than 57%
46% of 90 duels better than 24%
64% of 11 situations better than 96%
Ancient19
53% better than 58%
0.61 better than 5%
65.4 better than 1%
0.85 better than 5%
48% of 79 duels better than 34%
30% of 10 situations better than 33%
Dust 212
42% -
0.71 -
74.7 -
0.92-
52% of 60 duels -
36% of 11 situations -
Inferno4
25% -
0.75 -
80.1 -
0.97-
40% of 25 duels -
25% of 4 situations -
Nuke4
75% -
0.90 -
86.7 -
1.35-
72% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How The-LaM plays

Across 61 matches The-LaM averages K/R 0.68, ADR 71.0 and a rating of 0.96. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 9 players. Most room to improve: 3K rounds at 2.6%, better than only 4% of level 9 players. Averages 14.9 kills per match with 46% headshots. The strongest map is Mirage with a 67% win rate in 21 matches. In 20 of 61 matches the rating was 1.10 or higher (33%), in 31 it was below 0.90. In 61 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. Things go best on Mirage (+27 ELO, win rate 67%). Last 30 days: 20 matches, win rate 65%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.