Tessss

Russia
On FACEIT since 2020 169 matches tracked 69 matches in 30 days
ELO ▲ 50
2,547
30-day peak: 2,547
Rank EU
#44,946
Russia #12,828 in Russia
Last updated:

How does Tessss play?

Rating 0.97 (from 155 matches) K/R 0.67 ADR 73.0 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 155 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 23%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

8% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 8%−13 pp · Ø 21% better than 1%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 22%+10 pp · Ø 12% better than 87%
K/D 0.98−0.06 · Ø 1.04 better than 22%
Pistol kills per match 2.4
Knife kills 1 in 169 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.6%).

2K rounds 11.2%−2.4 pp · Ø 13.6% better than 5%
3K rounds 3.3%−0.9 pp · Ø 4.2% better than 12%
MVPs per match 1.9−0.5 · Ø 2.4 better than 6%
4Ks and aces 11x 4K, 0 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 12%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +240
= Stayed the same
K/R at 0.66, ADR at 71.9, Win rate at 51%
▼ Got worse
Rating −0.07, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.66 (at the start 0.69). Clearly below the average (0.75).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −15 ELO
21 matches · 48% win rate
On Dust 2 −5 ELO
63 matches · 59% win rate
In match 3 of the day ±0 ELO
26 matches · 42% win rate

Tessss loses the most ELO on Ancient: −15 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.17 · Dust 2
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
59% better than 74%
0.74 right on the average
77.7 better than 31%
1.06 better than 55%
59% of 209 duels better than 84%
40% of 42 situations right on the average
Mirage45
44% better than 18%
0.60 better than 2%
66.5 better than 1%
0.87 better than 3%
52% of 132 duels right on the average
38% of 24 situations right on the average
Anubis26
42% better than 15%
0.68 better than 17%
74.9 better than 15%
1.00 better than 31%
54% of 85 duels better than 61%
47% of 15 situations better than 71%
Ancient21
48% better than 35%
0.67 better than 15%
71.4 better than 7%
0.93 better than 14%
43% of 95 duels better than 10%
38% of 13 situations right on the average
Nuke9
44% -
0.66 -
74.6 -
0.99-
59% of 34 duels -
11% of 9 situations -
Inferno3
33% -
0.64 -
71.5 -
0.68-
14% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tessss plays

Across 169 matches Tessss averages K/R 0.67 and ADR 73.0; the rating across the 155 rated matches is 0.97. Biggest strength: Deaths per round at just 69% (lower is better), better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Damage per round (ADR) at 73.0, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 14.9 kills per match with 47% headshots. The strongest map is Dust 2 with a 59% win rate in 63 matches. In 52 of 155 matches the rating was 1.10 or higher (34%), in 63 it was below 0.90. In 89 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: July 2026 at 1.01. Tessss loses the most ELO on Ancient (−15 ELO, win rate 48%). Things go best on Mirage (+45 ELO, win rate 44%). Match no. 4 of the day goes best: 64% win rate, −60 ELO. Improved over the last three months: ELO +240. Got weaker: Rating −0.07, Headshots −3 pp. Unchanged in recent months: K/R at 0.66, ADR at 71.9, Win rate at 51%. Last 30 days: 69 matches, win rate 54%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.