Tem41ik

Czech Republic
92 matches tracked 13 matches in 30 days
Last updated:

How does Tem41ik play?

Rating 0.99 K/R 0.73 ADR 82.4 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 92 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 24%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Level 8

Compared with 1,221 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 51%+1 pp · Ø 50% better than 59%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 77%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 32%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so slightly below the average (48%).

Headshot rate 46%−2 pp · Ø 48% better than 44%
AWP share of kills 8%−3 pp · Ø 11% better than 49%
K/D 0.98−0.02 · Ø 1.00 better than 45%
Pistol kills per match 2.3
Knife kills 1 in 92 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just above the average (4.0%).

2K rounds 12.8%−0.3 pp · Ø 13.1% better than 42%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 61%
MVPs per match 2.2−0.1 · Ø 2.3 better than 51%
4Ks and aces 14x 4K, 1 ace in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 47%+12 pp · Ø 35% better than 99%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.32+0.05 · Ø 0.27 better than 65%
Deaths per round 74%+2 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 8 average
Whether Tem41ik is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 90 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.83
JulAugSepOct

Best month: October 2026 with 0.83.

Patterns

From the last 92 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −40 ELO
33 matches · 45% win rate
In match 2 of the day −25 ELO
23 matches · 30% win rate
Between 0:00 and 6:00 −25 ELO, win rate 35%

Tem41ik loses the most ELO on Mirage: −40 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Anubis
  2. Longest win streak: 4 wins in a row · Inferno
  3. Highest rating in a match: 2.28 · Mirage

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
45% better than 27%
0.79 better than 78%
88.9 better than 89%
1.07 better than 71%
58% of 153 duels better than 87%
46% of 26 situations better than 73%
Inferno20
50% better than 42%
0.62 better than 14%
75.3 better than 29%
0.86 better than 12%
39% of 96 duels better than 5%
57% of 7 situations better than 91%
Ancient12
42% -
0.75 -
82.8 -
1.03-
63% of 38 duels -
40% of 5 situations -
Dust 210
40% -
0.77 -
82.4 -
1.02-
47% of 49 duels -
40% of 15 situations -
Anubis7
29% -
0.65 -
75.7 -
0.85-
54% of 41 duels -
50% of 6 situations -
Nuke6
67% -
0.84 -
85.8 -
1.23-
40% of 30 duels -
30% of 10 situations -
Cache3
33% -
0.65 -
74.1 -
0.85-
55% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tem41ik plays

Across 92 matches Tem41ik averages K/R 0.73, ADR 82.4 and a rating of 0.99. Biggest strength: Utility hit rate at 47%, better than 99% of level 8 players. Averages 15.9 kills per match with 46% headshots. The strongest map is Inferno with a 50% win rate in 20 matches. In 32 of 92 matches the rating was 1.10 or higher (35%), in 37 it was below 0.90. In 82 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: October 2026 at 1.14. Tem41ik loses the most ELO on Mirage (−40 ELO, win rate 45%). Last 30 days: 13 matches, win rate 38%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.