TellEmTruth

Lesotho
On FACEIT since 2022 131 matches tracked
Last updated:

How does TellEmTruth play?

Rating 1.01 (from 95 matches) K/R 0.74 ADR 82.6 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 95 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 26%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
Multi-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 6%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (47%).

Headshot rate 51%+4 pp · Ø 47% better than 71%
AWP share of kills 20%+9 pp · Ø 11% better than 87%
K/D 0.98−0.01 · Ø 0.99 better than 43%
Pistol kills per match 3.0
Knife kills 1 in 131 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so slightly below the average (13.1%).

2K rounds 12.2%−0.9 pp · Ø 13.1% better than 25%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 68%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 17x 4K, 1 ace in 71 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 23%
Enemies flashed per round 0.30+0.03 · Ø 0.27 better than 61%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.06, ADR −5.0, Win rate −9 pp, ELO −194

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: May 2026 with 0.81. Last 3 months: 0.72 (at the start 0.77). Right on the average (0.72).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −25 ELO
54 matches · 33% win rate
On Dust 2 −24 ELO
31 matches · 23% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 33%
On Fridays −25 ELO, win rate 32%

TellEmTruth loses the most ELO in match 1 of the day: −25 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Highest rating in a match: 1.98 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
49% better than 43%
0.75 better than 63%
84.8 better than 76%
1.00 better than 48%
53% of 181 duels better than 66%
25% of 24 situations better than 16%
Dust 231
23% better than 1%
0.68 better than 28%
79.0 better than 46%
1.01 right on the average
47% of 122 duels better than 32%
27% of 15 situations better than 20%
Ancient19
42% better than 28%
0.78 better than 73%
86.7 better than 79%
1.04-
62% of 66 duels better than 96%
33% of 6 situations better than 37%
Anubis14
43% -
0.81 -
84.7 -
1.08-
50% of 68 duels -
20% of 5 situations -
Nuke9
22% -
0.75 -
81.8 -
0.95-
48% of 33 duels -
50% of 2 situations -
Inferno5
40% -
0.73 -
78.0 -
0.86-
58% of 26 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TellEmTruth plays

Across 131 matches TellEmTruth averages K/R 0.74 and ADR 82.6; the rating across the 95 rated matches is 1.01. Biggest strength: Rounds with first kill at 12%, better than 77% of level 8 players. Most room to improve: Clutch 1v1 won at 27%, better than only 6% of level 8 players. Averages 16.4 kills per match with 51% headshots. The strongest map is Mirage with a 49% win rate in 49 matches. In 33 of 95 matches the rating was 1.10 or higher (35%), in 37 it was below 0.90. In 71 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: June 2026 at 1.07. TellEmTruth loses the most ELO in match 1 of the day (−25 ELO, win rate 33%). Things go best on Mirage (+52 ELO, win rate 49%). Match no. 2 of the day goes best: 46% win rate. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.05, Rating −0.06, ADR −5.0, Win rate −9 pp, ELO −194. Last 30 days: 3 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.