Teixeira27

Portugal
On FACEIT since 2023 216 matches tracked 62 matches in 30 days
ELO ▲ 1
2,006
30-day peak: 2,186
Rank EU
#240,307
Portugal #3,345 in Portugal
Last updated:

How does Teixeira27 play?

Rating 1.01 K/R 0.72 ADR 77.2 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 216 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 48%−2 pp · Ø 50% better than 28%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 66%
Clutch 1v2 won 26%+6 pp · Ø 20% better than 80%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (48%).

Headshot rate 56%+8 pp · Ø 48% better than 88%
AWP share of kills 5%−6 pp · Ø 11% better than 28%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.7
Knife kills 4 in 216 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.4%−0.7 pp · Ø 13.1% better than 27%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 55%
MVPs per match 2.0−0.2 · Ø 2.2 better than 20%
4Ks and aces 36x 4K, 2 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 26%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ADR +4.0, ELO +79
= Stayed the same
K/R at 0.72, Rating at 1.01, Headshots at 56%
▼ Got worse
Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.72 (at the start 0.70). Right on the average (0.72).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −240 ELO
64 matches · 36% win rate
On Anubis −60 ELO
36 matches · 50% win rate
Between 18:00 and 24:00 −92 ELO, win rate 40%
On Tuesdays +30 ELO, win rate 35%

Teixeira27 loses the most ELO on Mirage: −240 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.22 · Ancient

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
36% better than 9%
0.73 right on the average
76.9 better than 32%
1.01 right on the average
49% of 204 duels better than 41%
30% of 47 situations better than 28%
Ancient51
67% better than 91%
0.68 better than 21%
74.8 better than 19%
0.97 better than 34%
49% of 197 duels better than 39%
46% of 35 situations better than 72%
Dust 247
47% better than 38%
0.75 better than 60%
80.0 better than 50%
1.05 better than 63%
46% of 159 duels better than 24%
36% of 25 situations better than 46%
Anubis36
50% right on the average
0.74 right on the average
78.0 better than 36%
1.04 better than 56%
51% of 146 duels right on the average
40% of 15 situations better than 58%
Cache13
38% -
0.64 -
72.8 -
0.90-
41% of 34 duels -
71% of 7 situations -
Nuke5
40% -
0.77 -
82.3 -
1.08-
60% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Teixeira27 plays

Across 216 matches Teixeira27 averages K/R 0.72, ADR 77.2 and a rating of 1.01. Biggest strength: Headshot rate at 56%, better than 88% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 9 players. Averages 15.5 kills per match with 56% headshots. The strongest map is Ancient with a 67% win rate in 51 matches. In 81 of 216 matches the rating was 1.10 or higher (38%), in 86 it was below 0.90. In 173 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: October 2026 at 1.13. Teixeira27 loses the most ELO on Mirage (−240 ELO, win rate 36%). Things go best on Ancient (+209 ELO, win rate 67%). From match no. 5 of the day on, things go best: 57% win rate, −1 ELO. Improved over the last three months: ADR +4.0, ELO +79. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.01, Headshots at 56%. Last 30 days: 62 matches, win rate 45%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.