Talent_777
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).
Compared with 718 players in this group, each player over up to their last 100 matches.
Opening
Average60% of opening duels won and so well above the average (49%).
Clutch
Average29% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.10 K/D and so clearly above the average (0.95).
Impact
StrengthExactly 3 kills in 5.1% of rounds and so well above the average (3.5%).
Utility and deaths
Average23% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 4 averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.91. Last 3 months: 0.73 (at the start 0.80). Slightly above the average (0.70).
Rating, 1.00 is an average match
Best month: October 2026 with 1.44. Last 3 months: 1.07 (at the start 1.12). Well above the average (0.96).
Damage per round (ADR)
Best month: October 2026 with 91.9. Last 3 months: 73.7 (at the start 85.2). Slightly below the average (77.0).
Share of headshot kills
Best month: October 2026 with 55%. Last 3 months: 40% (at the start 42%). Clearly below the average (43%).
Matches won (win rate)
Best month: September 2026 with 61%. Last 3 months: 61% (at the start 48%). Well above the average (51%).
Best month: October 2026 with 1,002. Last 3 months: 1,002 (at the start 858).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
Records and milestones
from recorded matches- Highest rating in a match: 2.20 · Mirage
- Most kills in a match: 49 · Inferno
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 44 matchesCompared with players on the same level who have at least 15 matches on the map.
How Talent_777 plays
Across 44 matches Talent_777 averages K/R 0.76, ADR 79.0 and a rating of 1.09. Biggest strength: Opening duels won at 60%, better than 99% of level 4 players. Most room to improve: Utility hit rate at 23%, better than only 3% of level 4 players. Averages 16.3 kills per match with 41% headshots. In 23 of 44 matches the rating was 1.10 or higher (52%), in 15 it was below 0.90. In 23 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: October 2026 at 1.44. Improved over the last three months: Win rate +13 pp, ELO +144. Got weaker: K/R −0.07, Rating −0.05, ADR −11.5, Headshots −2 pp. Last 30 days: 23 matches, win rate 61%, net ELO +10.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.