TahaYasin-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).
Compared with 659 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so clearly below the average (48%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.82 K/D and so clearly below the average (0.94).
Impact
WeaknessExactly 2 kills in 9.9% of rounds and so well below the average (12.5%).
Utility and deaths
Average7.6 utility damage per round and so well above the average (3.8).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.70. Last 3 months: 0.62 (at the start 0.69). Clearly below the average (0.69).
Rating, 1.00 is an average match
Best month: June 2026 with 0.94. Last 3 months: 0.82 (at the start 0.93). Well below the average (0.96).
Damage per round (ADR)
Best month: June 2026 with 79.7. Last 3 months: 72.6 (at the start 78.3). Slightly below the average (77.1).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months: 53% (at the start 54%). Well above the average (45%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 50% (at the start 45%). Clearly above the average (46%).
Best month: October 2026 with 1,382. Last 3 months: 1,382 (at the start 1,139).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 39%.
Patterns
From the last 129 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
TahaYasin- loses the most ELO on Dust 2: −36 ELO, 59% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 30 · Dust 2
- Highest rating in a match: 2.23 · Dust 2
Maps in detail
from the last 129 matchesCompared with players on the same level who have at least 15 matches on the map.
How TahaYasin- plays
Across 129 matches TahaYasin- averages K/R 0.63, ADR 73.5 and a rating of 0.84. Biggest strength: Utility damage per round at 7.6, better than 97% of level 5 players. Most room to improve: Rating at 0.84, better than only 5% of level 5 players. Averages 13.9 kills per match with 53% headshots. The strongest map is Dust 2 with a 59% win rate in 51 matches. In 17 of 129 matches the rating was 1.10 or higher (13%), in 77 it was below 0.90. In 107 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: June 2026 at 0.94. TahaYasin- loses the most ELO on Dust 2 (−36 ELO, win rate 59%). Things go best on Anubis (+31 ELO, win rate 48%). Match no. 1 of the day goes best: 58% win rate, −40 ELO. Improved over the last three months: Win rate +5 pp, ELO +243. Got weaker: K/R −0.07, Rating −0.11, ADR −5.7. Unchanged in recent months: Headshots at 53%. Last 30 days: 20 matches, win rate 55%, net ELO +31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.