TVERKMAN

Russia
On FACEIT since 2018 242 matches tracked 42 matches in 30 days
ELO ▼ 173
3,119
30-day peak: 3,352
Rank EU ▼ 299 places
#5,091
Russia #1,427 in Russia
30 days · prev. #4,792 · best #4,706
Last updated:

How does TVERKMAN play?

Rating 1.03 K/R 0.74 ADR 81.7 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 242 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,147 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−6 pp · Ø 41% better than 26%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (52%).

Headshot rate 58%+6 pp · Ø 52% better than 79%
AWP share of kills 10%−3 pp · Ø 13% better than 55%
K/D 1.02−0.04 · Ø 1.06 better than 27%
Pistol kills per match 3.1
Knife kills 3 in 242 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 45%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 42x 4K, 6 aces in 242 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.4+0.6 · Ø 3.8 better than 68%
Enemies flashed per round 0.31−0.01 · Ø 0.32 better than 47%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether TVERKMAN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 242 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: August 2026 with 0.76.

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −128 ELO
35 matches · 37% win rate
On Mirage −14 ELO
114 matches · 51% win rate
Between 12:00 and 18:00 −181 ELO, win rate 41%
On Wednesdays −227 ELO, win rate 35%

TVERKMAN loses the most ELO in match 2 of the day: −128 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Ancient
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
51% better than 33%
0.74 better than 39%
82.2 better than 49%
1.02 better than 34%
49% of 490 duels better than 28%
34% of 56 situations better than 35%
Dust 260
62% better than 76%
0.75 better than 46%
82.1 better than 50%
1.06 better than 45%
49% of 256 duels better than 30%
32% of 28 situations better than 29%
Ancient37
38% better than 6%
0.77 better than 55%
83.7 better than 57%
1.08 better than 56%
52% of 165 duels better than 47%
20% of 20 situations better than 10%
Anubis19
37% better than 5%
0.74 better than 43%
80.7 better than 46%
1.04 better than 43%
48% of 86 duels better than 26%
78% of 9 situations better than 99%
Cache6
50% -
0.54 -
67.2 -
0.78-
38% of 21 duels -
0% of 1 situations -
Nuke4
25% -
0.74 -
82.3 -
1.01-
63% of 19 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TVERKMAN plays

Across 242 matches TVERKMAN averages K/R 0.74, ADR 81.7 and a rating of 1.03. Biggest strength: Headshot rate at 58%, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 16.0 kills per match with 58% headshots. The strongest map is Dust 2 with a 62% win rate in 60 matches. In 102 of 242 matches the rating was 1.10 or higher (42%), in 90 it was below 0.90. In 242 matches with detailed stats: 42 4Ks and 6 aces. Best month by rating: August 2026 at 1.07. TVERKMAN loses the most ELO in match 2 of the day (−128 ELO, win rate 37%). Things go best on Dust 2 (+51 ELO, win rate 62%). Last 30 days: 42 matches, win rate 43%, net ELO −106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.