TSUKUY0MIII_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average25% of 1v1s won and so well below the average (38%).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
StrengthExactly 2 kills in 15.7% of rounds and so well above the average (13.3%).
Utility and deaths
AverageDied in 73% of rounds and so slightly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.87. Last 3 months: 0.81 (at the start 0.71). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.21. Last 3 months: 1.10 (at the start 1.00). Clearly above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 92.8. Last 3 months: 88.2 (at the start 82.2). Clearly above the average (80.4).
Share of headshot kills
Best month: September 2026 with 60%. Last 3 months: 57% (at the start 56%). Well above the average (49%).
Matches won (win rate)
Best month: June 2026 with 64%. Last 3 months: 48% (at the start 52%). Just below the average (49%).
Best month: July 2026 with 2,341.
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 0%.
Patterns
From the last 44 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
TSUKUY0MIII_ loses the most ELO in match 1 of the day: +26 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.16 · Dust 2
- Most kills in a match: 38 · Mirage
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 44 matchesCompared with players on the same level who have at least 15 matches on the map.
How TSUKUY0MIII_ plays
Across 44 matches TSUKUY0MIII_ averages K/R 0.77, ADR 85.5 and a rating of 1.06. Biggest strength: Headshot rate at 57%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 25%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 57% headshots. The strongest map is Dust 2 with a 60% win rate in 10 matches. In 16 of 44 matches the rating was 1.10 or higher (36%), in 16 it was below 0.90. In 23 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 1.21. TSUKUY0MIII_ loses the most ELO in match 1 of the day (+26 ELO, win rate 40%). Things go best on Mirage (+26 ELO, win rate 52%). Improved over the last three months: K/R +0.10, Rating +0.10, ADR +6.0. Got weaker: Win rate −4 pp. Unchanged in recent months: Headshots at 57%. Last 30 days: 11 matches, win rate 55%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.