TRUST-GOD
Name history of TRUST-GOD
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average25% of 1v2s won and so slightly above the average (21%).
Weapons and aim
Average0.96 K/D and so slightly below the average (1.04).
Impact
Average2.2 MVPs per match and so clearly below the average (2.4).
Utility and deaths
Average47% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.89. Last 3 months: 0.75 (at the start 0.67). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.22. Last 3 months: 1.01 (at the start 0.92). Slightly below the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 93.6. Last 3 months: 83.4 (at the start 76.0). Just above the average (81.1).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 53% (at the start 55%). Slightly above the average (51%).
Matches won (win rate)
Best month: July 2026 with 49%. Last 3 months: 40% (at the start 49%). Well below the average (50%).
Best month: July 2026 with 3,828. Last 3 months: 2,586 (at the start 3,702).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 148 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
TRUST-GOD loses the most ELO on Mirage: −235 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Ancient
- Highest rating in a match: 2.17 · Ancient
- Longest win streak: 4 wins in a row · Anubis
Maps in detail
from the last 148 matchesCompared with players on the same level who have at least 15 matches on the map.
How TRUST-GOD plays
Across 148 matches TRUST-GOD averages K/R 0.71, ADR 79.7 and a rating of 0.97. Biggest strength: Utility hit rate at 47%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 15.3 kills per match with 54% headshots. The strongest map is Dust 2 with a 58% win rate in 12 matches. In 50 of 148 matches the rating was 1.10 or higher (34%), in 61 it was below 0.90. In 68 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 1.22. TRUST-GOD loses the most ELO on Mirage (−235 ELO, win rate 40%). Improved over the last three months: K/R +0.08, Rating +0.09, ADR +7.4. Got weaker: Headshots −2 pp, Win rate −9 pp, ELO −1,116. Last 30 days: 24 matches, win rate 42%, net ELO −119.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.