TRAX-TRAXYCH
Name history of TRAX-TRAXYCH
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does TRAX-TRAXYCH play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength1.18 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.85. Last 3 months: 0.80 (at the start 0.73). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.20. Last 3 months: 1.14 (at the start 1.03). Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 90.0. Last 3 months: 85.0 (at the start 78.1). Slightly above the average (80.8).
Share of headshot kills
Best month: October 2026 with 58%. Last 3 months: 56% (at the start 54%). Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 53%. Last 3 months: 50% (at the start 45%). Right on the average (50%).
Best month: October 2026 with 2,246.
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 46%.
Patterns
From the last 283 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
TRAX-TRAXYCH loses the most ELO on Anubis: −51 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.67 · Nuke
- Most kills in a match: 37 · Mirage
- Longest win streak: 5 wins in a row · Ancient
Maps in detail
from the last 283 matchesCompared with players on the same level who have at least 15 matches on the map.
How TRAX-TRAXYCH plays
Across 283 matches TRAX-TRAXYCH averages K/R 0.80, ADR 84.5 and a rating of 1.13. Biggest strength: K/D at 1.18, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 56% headshots. The strongest map is Nuke with a 67% win rate in 18 matches. In 142 of 283 matches the rating was 1.10 or higher (50%), in 81 it was below 0.90. In 263 matches with detailed stats: 57 4Ks and 5 aces. Best month by rating: August 2026 at 1.20. TRAX-TRAXYCH loses the most ELO on Anubis (−51 ELO, win rate 52%). Things go best on Mirage (+157 ELO, win rate 54%). From match no. 5 of the day on, things go best: 55% win rate, +59 ELO. Improved over the last three months: K/R +0.07, Rating +0.11, ADR +6.9, Headshots +2 pp, Win rate +5 pp. Last 30 days: 89 matches, win rate 49%, net ELO +102.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.